public void Clear() { foreach (int id in _cachedTiles.Keys) { TileBitmap tb = _cachedTiles[id]; tb.Dispose(); } _cachedTiles.Clear(); }
public void Clear() { while (_cachedTiles.Count > 0) { TileBitmap tb = _cachedTiles[_cachedTiles.Keys.First()]; _cachedTiles.Remove(_cachedTiles.Keys.First()); tb.Dispose(); } _cachedTiles.Clear(); }