public ItemSpriteViewerPanel(Genus2D.GameData.ItemData itemData) { _itemData = itemData; _sprite = null; this.AutoScroll = true; this.DoubleBuffered = true; }
public EditEquipableSpriteForm(EditorForm editor, Genus2D.GameData.ItemData itemData) { Insance = this; InitializeComponent(); _editor = editor; _itemData = itemData; _spriteViewerPanel = new ItemSpriteViewerPanel(_itemData); _spriteViewerPanel.Size = SpriteViewerPanel.Size; SpriteViewerPanel.Controls.Add(_spriteViewerPanel); PopulateSpriteSelections(); PopulateDirectionSelections(); SetAnchors(); }
public int AddInventoryItem(int itemID, int count) { if (count < 1 || itemID < 0) { return(0); } ItemData data = ItemData.GetItemData(itemID); if (data == null) { return(0); } int max = data.GetMaxStack(); int added = 0; int amountToAdd = count; for (int i = 0; i < _inventory.Count; i++) { if (_inventory[i].Item1 == itemID) { if (_inventory[i].Item2 < max) { int amountCanAdd = max - _inventory[i].Item2; if (amountToAdd <= amountCanAdd) { _inventory[i] = new Tuple <int, int>(itemID, _inventory[i].Item2 + amountToAdd); added += amountToAdd; amountToAdd = 0; } else { _inventory[i] = new Tuple <int, int>(itemID, _inventory[i].Item2 + amountCanAdd); added += amountCanAdd; amountToAdd -= amountCanAdd; } } } if (amountToAdd < 1) { break; } } while (amountToAdd > 0) { if (_inventory.Count < InventorySize) { if (amountToAdd <= max) { _inventory.Add(new Tuple <int, int>(itemID, amountToAdd)); added += amountToAdd; break; } else { _inventory.Add(new Tuple <int, int>(itemID, max)); added += max; amountToAdd -= max; } } else { break; } } return(added); }