public Hitbox GetHitBox() { Hitbox hitbox = new Hitbox(); hitbox.X = Position.X; hitbox.Y = Position.Y; ProjectileData data = GetData(); if (data != null) { hitbox.Width = data.BoundsWidth; hitbox.Height = data.BoundsHeight; } return(hitbox); }
public Hitbox GetHitbox() { Hitbox hitbox = new Hitbox(); hitbox.X = RealX; hitbox.Y = RealY; SpriteData data = SpriteData.GetSpriteData(GetEnemyData().SpriteID); if (data != null) { if (Direction == FacingDirection.Left || Direction == FacingDirection.Right) { hitbox.Width = data.HorizontalBounds.X; hitbox.Height = data.HorizontalBounds.Y; } else { hitbox.Width = data.VerticalBounds.X; hitbox.Height = data.VerticalBounds.Y; } } return(hitbox); }
public bool Intersects(Hitbox other) { return(Left() <= other.Right() && Right() >= other.Left() && Top() <= other.Bottom() && Bottom() >= other.Top()); }