/// <summary> /// Load all the content. /// </summary> /// <param name="gaMain">GAMain so we can load the content.</param> public static void Load(GAMain gaMain) { sheet = gaMain.Content.Load <Texture2D>("Sheet"); pixel = gaMain.Content.Load <Texture2D>("pixel"); font = gaMain.Content.Load <SpriteFont>("font"); }
static void Main() { using (var game = new GAMain()) game.Run(); }