예제 #1
0
        public static bool CreateGraphicsDevice3D(GraphicsDeviceSettings settings, Control deviceTarget,
                                                  out GraphicsDeviceSettings outSettings, out Device device,
                                                  out PresentParameters pParams)
        {
            try
            {
                pParams = new PresentParameters();
                if (settings.DepthFormat != DepthFormat.Unknown)
                {
                    pParams.EnableAutoDepthStencil = true;
                    pParams.AutoDepthStencilFormat = settings.DepthFormat;
                }
                if (settings.DisplayFormat != Format.Unknown)
                {
                    pParams.BackBufferFormat = settings.DisplayFormat;
                }
                pParams.MultiSample = settings.MultiSample;
                pParams.SwapEffect  = SwapEffect.Discard;
                pParams.Windowed    = settings.Windowed;

                device = new Device(settings.Adapter, settings.Type, deviceTarget, settings.CreateFlags, pParams);

                // capture actual final output description
                outSettings = new GraphicsDeviceSettings(settings.Adapter, settings.Windowed,
                                                         device.CreationParameters.DeviceType,
                                                         device.DisplayMode.Format,
                                                         device.GetBackBuffer(0, 0, BackBufferType.Mono).Description.MultiSampleType,
                                                         device.PresentationParameters.AutoDepthStencilFormat,
                                                         settings.CreateFlags);

                return(true);
            }
            catch (Exception)
            { }

            pParams     = null;
            device      = null;
            outSettings = null;
            return(false);
        }
예제 #2
0
        public static GraphicsDeviceSettings CreateFromRequirements(GraphicsDeviceRequirements requirements,
                                                                    GraphicsDeviceCaps caps,
                                                                    GraphicsDeviceRequirements fallbacks,
                                                                    out bool fullyMatchReq)
        {
            if (caps == null)
            {
                caps = GraphicsDeviceCaps.GetDefaultAdapterCaps(requirements);
            }

            GraphicsDeviceSettings settings = new GraphicsDeviceSettings();

            settings.adapter = caps.Adapter;

            Type type = typeof(GraphicsDeviceSettings);

            GraphicsDeviceCaps.OutputCapsCompatibility reqComp      = caps.CheckCompatibility(requirements);
            GraphicsDeviceCaps.OutputCapsCompatibility fallbackComp = caps.CheckCompatibility(fallbacks);

            fullyMatchReq = reqComp.FullMatch;

            // check reqs against caps
            if (reqComp.SupportDeviceType)
            {
                settings.devType = requirements.DeviceType;
            }
            else if (fallbackComp.SupportDeviceType)
            {
                settings.devType = fallbacks.DeviceType;
            }
            else
            {
                throw new OutputSettingsException(type.GetProperty("DeviceType"),
                                                  requirements.DeviceType, null);
            }

            if (reqComp.SupportDeviceFormat)
            {
                settings.devFormat = requirements.DisplayFormat;
            }
            else if (fallbackComp.SupportDeviceFormat)
            {
                settings.devFormat = fallbacks.DisplayFormat;
            }
            else
            {
                throw new OutputSettingsException(type.GetProperty("DeviceFormat"),
                                                  requirements.DisplayFormat, null);
            }

            if (reqComp.SupportDepthFormat)
            {
                settings.depthFormat = requirements.DepthFormats[0];
            }
            else if (fallbackComp.SupportDepthFormat)
            {
                settings.depthFormat = fallbacks.DepthFormats[0];
            }
            else
            {
                throw new OutputSettingsException(type.GetProperty("DepthFormat"),
                                                  requirements.DepthFormats[0], null);
            }

            if (caps.HardwareTnL && requirements.HardwareTnL)
            {
                settings.createFlags = CreateFlags.HardwareVertexProcessing;
            }
            else if (!requirements.HardwareTnL)
            {
                settings.createFlags = CreateFlags.SoftwareVertexProcessing;
            }
            else if (!fallbacks.HardwareTnL)
            {
                settings.createFlags = CreateFlags.SoftwareVertexProcessing;
            }
            else
            {
                throw new OutputSettingsException(type.GetProperty("CreateFlags"),
                                                  requirements.HardwareTnL, null);
            }

            if (requirements.MultiSample <= caps.AntiAliasing.MaxSupported)
            {
                settings.multisample = requirements.MultiSample;
            }
            else if (fallbacks.MultiSample <= caps.AntiAliasing.MaxSupported)
            {
                settings.multisample = fallbacks.MultiSample;
            }
            else
            {
                throw new OutputSettingsException(type.GetProperty("AntiAliasing"),
                                                  requirements.MultiSample, caps.AntiAliasing.MaxSupported);
            }

            return(settings);
        }
        public static GraphicsDeviceSettings CreateFromRequirements(GraphicsDeviceRequirements requirements,
                                                                    GraphicsDeviceCaps caps,
                                                                    GraphicsDeviceRequirements fallbacks,
                                                                    out bool fullyMatchReq)
        {
            if (caps == null)
                caps = GraphicsDeviceCaps.GetDefaultAdapterCaps(requirements);

            GraphicsDeviceSettings settings = new GraphicsDeviceSettings();
            settings.adapter = caps.Adapter;

            Type type = typeof(GraphicsDeviceSettings);

            GraphicsDeviceCaps.OutputCapsCompatibility reqComp = caps.CheckCompatibility(requirements);
            GraphicsDeviceCaps.OutputCapsCompatibility fallbackComp = caps.CheckCompatibility(fallbacks);

            fullyMatchReq = reqComp.FullMatch;

            // check reqs against caps
            if (reqComp.SupportDeviceType)
                settings.devType = requirements.DeviceType;
            else if (fallbackComp.SupportDeviceType)
                settings.devType = fallbacks.DeviceType;
            else
                throw new OutputSettingsException(type.GetProperty("DeviceType"),
                                                  requirements.DeviceType, null);

            if (reqComp.SupportDeviceFormat)
                settings.devFormat = requirements.DisplayFormat;
            else if (fallbackComp.SupportDeviceFormat)
                settings.devFormat = fallbacks.DisplayFormat;
            else
                throw new OutputSettingsException(type.GetProperty("DeviceFormat"),
                                                  requirements.DisplayFormat, null);

            if (reqComp.SupportDepthFormat)
                settings.depthFormat = requirements.DepthFormats[0];
            else if (fallbackComp.SupportDepthFormat)
                settings.depthFormat = fallbacks.DepthFormats[0];
            else
                throw new OutputSettingsException(type.GetProperty("DepthFormat"),
                                                  requirements.DepthFormats[0], null);

            if (caps.HardwareTnL && requirements.HardwareTnL)
                settings.createFlags = CreateFlags.HardwareVertexProcessing;
            else if (!requirements.HardwareTnL)
                settings.createFlags = CreateFlags.SoftwareVertexProcessing;
            else if (!fallbacks.HardwareTnL)
                settings.createFlags = CreateFlags.SoftwareVertexProcessing;
            else
                throw new OutputSettingsException(type.GetProperty("CreateFlags"),
                                                  requirements.HardwareTnL, null);

            if (requirements.MultiSample <= caps.AntiAliasing.MaxSupported)
                settings.multisample = requirements.MultiSample;
            else if (fallbacks.MultiSample <= caps.AntiAliasing.MaxSupported)
                settings.multisample = fallbacks.MultiSample;
            else
                throw new OutputSettingsException(type.GetProperty("AntiAliasing"),
                                                  requirements.MultiSample, caps.AntiAliasing.MaxSupported);

            return settings;
        }
        public static bool CreateGraphicsDevice3D(GraphicsDeviceSettings settings, Control deviceTarget,
                                                  out GraphicsDeviceSettings outSettings, out Device device,
                                                  out PresentParameters pParams)
        {
            try
            {
                pParams = new PresentParameters();
                if (settings.DepthFormat != DepthFormat.Unknown)
                {
                    pParams.EnableAutoDepthStencil = true;
                    pParams.AutoDepthStencilFormat = settings.DepthFormat;
                }
                if (settings.DisplayFormat != Format.Unknown)
                    pParams.BackBufferFormat = settings.DisplayFormat;
                pParams.MultiSample = settings.MultiSample;
                pParams.SwapEffect = SwapEffect.Discard;
                pParams.Windowed = settings.Windowed;

                device = new Device(settings.Adapter, settings.Type, deviceTarget, settings.CreateFlags, pParams);

                // capture actual final output description
                outSettings = new GraphicsDeviceSettings(settings.Adapter, settings.Windowed,
                                                         device.CreationParameters.DeviceType,
                                                         device.DisplayMode.Format,
                                                         device.GetBackBuffer(0, 0, BackBufferType.Mono).Description.MultiSampleType,
                                                         device.PresentationParameters.AutoDepthStencilFormat,
                                                         settings.CreateFlags);

                return true;
            }
            catch (Exception)
            { }

            pParams = null;
            device = null;
            outSettings = null;
            return false;
        }
예제 #5
0
        protected virtual void InitializeEnvironment(CommonDeviceInterface cdi, HashTableSettings localSettings)
        {
            // Get device settings
            if (outCaps == null)
                outCaps = GraphicsDeviceCaps.GetDefaultAdapterCaps(outProfile.RecommendedVariations[0]);
            // find first recommended settings with full match
            bool fullMatch = false;
            outSettings = GraphicsDeviceSettings.CreateFromRequirements(outProfile.RecommendedVariation,
                                                                        outCaps, outProfile.MinReqs,
                                                                        out fullMatch);

            // Set up the presentation parameters
            presentParams.Windowed = outProfile.RecommendedVariations[0].Windowed;
            presentParams.SwapEffect = SwapEffect.Discard;
            presentParams.AutoDepthStencilFormat = outSettings.DepthFormat;
            presentParams.EnableAutoDepthStencil = (outSettings.DepthFormat != DepthFormat.Unknown);
            presentParams.MultiSample = outSettings.MultiSample;

            CreateDevice();

            devIf = new DeviceInterface(gDevice, cdi, localSettings);

            gPipeline = new GraphicsPipeline(gDevice);
        }