예제 #1
0
        void scan_PatternScanCompleted(object sender, ScanCompletedEventArgs e)
        {
            ui.InitButtonStatusChanged(true);

            if (e.MemoryAddresses == null || e.MemoryAddresses.Length == 0)
            {
                ui.StatusTextChanged("Failed!");

                return;
            }

            wheelGroupMemoryAddress = (IntPtr)e.MemoryAddresses[e.MemoryAddresses.Length - 1] - 100;

            //fixme: remove dis and look for vehicle, meby
            t = new Thread(ReadTelemetry);
            t.IsBackground = true;
            t.Start();
        }
예제 #2
0
        void scan_ScanCompleted(object sender, ScanCompletedEventArgs e)
        {
            ui.InitButtonStatusChanged(true);

            if (e.MemoryAddresses == null || e.MemoryAddresses.Length == 0)
            {
                ui.StatusTextChanged("Failed!");

                return;
            }

            memoryAddress = e.MemoryAddresses[0] - ((4 * 4 * 4) + 4); //offset backwards from found address to start of matrix

            ui.StatusTextChanged("Success");

            t = new Thread(ScanComplete);
            t.IsBackground = true;
            t.Start();
        }
예제 #3
0
        void scan_PatternScanCompleted(object sender, ScanCompletedEventArgs e)
        {
            ui.InitButtonStatusChanged(true);

            if (e.MemoryAddresses == null || e.MemoryAddresses.Length == 0)
            {
                ui.StatusTextChanged("Failed!");

                return;
            }

            List <long> narrowedList = NarrowMemoryAddresses(e.MemoryAddresses);

            matrixGroupMemoryAddress = e.MemoryAddresses[e.MemoryAddresses.Length - 1];


            t = new Thread(ReadTelemetry);
            t.IsBackground = true;
            t.Start();
        }
예제 #4
0
        void scan_ScanCompleted(object sender, ScanCompletedEventArgs e)
        {
            ui.InitButtonStatusChanged(true);

            if (e.MemoryAddresses == null || e.MemoryAddresses.Length == 0)
            {
                ui.StatusTextChanged("Failed!");

                return;
            }

            memoryAddress = e.MemoryAddresses[0] - ((4 * 4 * 4) + 4); //offset backwards from found address to start of matrix

            //If possible, start scanning, say, a meg before this address, then scan the whole thing if it fails, so it's all quicker
            //1665611616
            ui.StatusTextChanged("Success @ " + memoryAddress);

            t = new Thread(ScanComplete);
            t.IsBackground = true;
            t.Start();
        }
예제 #5
0
        private void FloatPatternScanner(object _parameters)
        {
            ScanThreadParams parameters = (ScanThreadParams)_parameters;

            List <FloatPatternStep> pattern = (List <FloatPatternStep>)parameters.target;

            int bytesCount = 4; // only searching for floats

            foreach (FloatPatternStep step in pattern)
            {
                bytesCount += step.byteOffset;
            }


            //The difference of scan start point in all loops except first loop,
            //that doesn't have any difference, is type's Bytes count minus 1.
            int arraysDifference = 3;// bytesCount - 1;

            //prealloc buffer
            byte[] buffer = new byte[ReadStackSize + arraysDifference];

            //Define a List object to hold the found memory addresses.
            List <Int64> finalList = new List <Int64>();

            //Open the pocess to read the memory.
            reader.OpenProcess();

            //Create a new instant of the ScanProgressEventArgs class to be used to raise the
            //ScanProgressed event and pass the percentage of scan, during the scan progress.
            ScanProgressChangedEventArgs scanProgressEventArgs;

            Int64 MaxAddress   = (Int64)lastAddress;
            Int64 address      = 0;
            Int64 totalScanned = 0;

            do
            {
                int  patternStep = 0;
                uint infoSize    = (uint)Marshal.SizeOf(typeof(ProcessMemoryReader.ProcessMemoryReaderApi.MEMORY_BASIC_INFORMATION64));
                ProcessMemoryReader.ProcessMemoryReaderApi.MEMORY_BASIC_INFORMATION64 m = new ProcessMemoryReader.ProcessMemoryReaderApi.MEMORY_BASIC_INFORMATION64();
                int result = ProcessMemoryReader.ProcessMemoryReaderApi.VirtualQueryEx(reader.ReadProcess.Handle, (IntPtr)address, out m, infoSize);

                if (result != infoSize)
                {
                    int lastError = Marshal.GetLastWin32Error();
                    break;
                }


                // Console.WriteLine("{0}-{1} : {2} bytes {3}", m.BaseAddress.ToString("X"), ((uint)m.BaseAddress + (uint)m.RegionSize - 1).ToString("X"), m.RegionSize, m.State == (int)ProcessMemoryReader.ProcessMemoryReaderApi.InfoState.MEM_COMMIT ? "COMMIT" : "FREE");

                startAddress = (IntPtr)(Int64)address;// m.BaseAddress;
                lastAddress  = (IntPtr)((Int64)address + (Int64)m.RegionSize);

                address = (Int64)m.BaseAddress + (Int64)m.RegionSize;

                /*
                 * if (!(m.State == (int)ProcessMemoryReader.ProcessMemoryReaderApi.InfoState.MEM_COMMIT &&
                 *  (m.Type == (int)ProcessMemoryReader.ProcessMemoryReaderApi.InfoType.MEM_MAPPED || m.Type == (int)ProcessMemoryReader.ProcessMemoryReaderApi.InfoType.MEM_PRIVATE)))
                 *  continue;
                 *
                 */

                if (m.State != (int)ProcessMemoryReader.ProcessMemoryReaderApi.InfoState.MEM_COMMIT)
                {
                    continue;
                }

                totalScanned += (Int64)m.RegionSize;

                //Calculate the size of memory to scan.
                Int64 memorySize = (Int64)((Int64)lastAddress - (Int64)startAddress);
                bool  found      = false;

                //If more that one block of memory is required to be read,
                if (memorySize >= ReadStackSize)
                {
                    //Count of loops to read the memory blocks.
                    Int64 loopsCount = memorySize / ReadStackSize;

                    //Look to see if there is any other bytes let after the loops.
                    Int64 outOfBounds = memorySize % ReadStackSize;

                    //extra loop for out of bounds bytes
                    if (outOfBounds != 0)
                    {
                        loopsCount++;
                    }

                    //Set the currentAddress to first address.
                    Int64 currentAddress = (Int64)startAddress;

                    //This will be used to check if any bytes have been read from the memory.
                    Int64 bytesReadSize;

                    //Set the size of the bytes blocks.
                    Int64 bytesToRead = ReadStackSize;

                    //An array to hold the bytes read from the memory.
                    byte[] array;

                    //Progress percentage.
                    int   progress;
                    Int64 jStart = 0;
                    for (Int64 i = 0; i < loopsCount; i++)
                    {
                        bool skipAddressOffset = false;
                        //if (found)
                        //    break;

                        //Calculte and set the progress percentage.
                        progress = (int)(((double)(currentAddress - (Int64)startAddress) / (double)memorySize) * 100d);

                        //Prepare and set the ScanProgressed event and raise the event.
                        scanProgressEventArgs = new ScanProgressChangedEventArgs(progress, currentAddress);
                        ScanProgressChanged(this, scanProgressEventArgs);



                        //Read the bytes from the memory.
                        reader.ReadProcessMemory((IntPtr)currentAddress, (UInt64)((i == loopsCount - 1) && outOfBounds != 0 ? outOfBounds : bytesToRead), out bytesReadSize, buffer);
                        array = buffer;


                        //If any byte is read from the memory (there has been any bytes in the memory block),
                        if (bytesReadSize > 0)
                        {
                            //Loop through the bytes 4 at a time to look for the values.
                            for (Int64 j = jStart; j < array.Length - arraysDifference; j += 4) //4 bytes at a time
                            {
                                float memoryValue = System.BitConverter.ToSingle(array, (int)j);

                                FloatPatternStep currStep = pattern[patternStep];

                                switch (currStep.type)
                                {
                                case FloatPatternStep.Type.Absolute:
                                {
                                    memoryValue = Math.Abs(memoryValue);
                                    break;
                                }
                                }

                                if (memoryValue <= currStep.maxValue && memoryValue >= currStep.minValue)
                                {
                                    currStep.foundAddress = currentAddress + j;
                                    currStep.foundValue   = memoryValue;
                                    //save where we found first value
                                    if (patternStep == 0)
                                    {
                                        currStep.blockFoundLoop   = i;
                                        currStep.blockAddress     = currentAddress;
                                        currStep.blockBytesToRead = bytesToRead;
                                        currStep.foundJ           = j;
                                    }

                                    patternStep++;

                                    //found pattern
                                    if (patternStep >= pattern.Count)
                                    {
                                        found = true;
                                        Debug.WriteLine("Found pattern");
                                        finalList.Add(pattern[0].foundAddress);
                                        Debug.Flush();

                                        //need to skip back some loops
                                        if (i != pattern[0].blockFoundLoop)
                                        {
                                            patternStep       = 0;
                                            i                 = pattern[0].blockFoundLoop;
                                            jStart            = pattern[0].foundJ + 4;
                                            skipAddressOffset = true;
                                            break;
                                        }
                                        else //ok to continue same loop
                                        {
                                            patternStep = 0;
                                            j           = pattern[0].foundJ;
                                            continue;
                                        }
                                    }
                                    currStep = pattern[patternStep];
                                    j       += currStep.byteOffset - 4;
                                    continue;
                                }
                                else
                                {
                                    if (patternStep != 0)
                                    {
                                        //need to skip back some loops
                                        if (i != pattern[0].blockFoundLoop)
                                        {
                                            patternStep       = 0;
                                            i                 = pattern[0].blockFoundLoop;
                                            jStart            = pattern[0].foundJ + 4;
                                            skipAddressOffset = true;
                                            break;
                                        }
                                        else //ok to continue same loop
                                        {
                                            patternStep = 0;
                                            j           = pattern[0].foundJ;
                                        }
                                    }
                                }
                            }
                        }

                        if (skipAddressOffset)
                        {
                            continue;
                        }
                        //Move currentAddress after the block already scaned, but
                        //move it back some steps backward (as much as arraysDifference)
                        //to avoid loosing any values at the end of the array.
                        currentAddress += array.Length - arraysDifference;

                        //Set the size of the read block, bigger, to  the steps backward.
                        //Set the size of the read block, to fit the back steps.
                        bytesToRead = ReadStackSize + arraysDifference;

                        jStart = 0;
                    }

/*
 *                  //If there is any more bytes than the loops read,
 *                  if (!found && outOfBounds > 0)
 *                  {
 *                      //Read the additional bytes.
 *                      reader.ReadProcessMemory((IntPtr)currentAddress, (UInt64)((Int64)lastAddress - currentAddress), out bytesReadSize, buffer);
 *                      byte[] outOfBoundsBytes = buffer;
 *
 *                      //If any byte is read from the memory (there has been any bytes in the memory block),
 *                      if (bytesReadSize > 0)
 *                      {
 *
 *                          //Loop through the bytes 4 at a time to look for the values.
 *                          for (Int64 j = 0; j < outOfBoundsBytes.Length - arraysDifference; j += 4) //4 bytes at a time
 *                          {
 *                              float memoryValue = System.BitConverter.ToSingle(outOfBoundsBytes, (int)j);
 *
 *                              FloatPatternStep currStep = pattern[patternStep];
 *
 *                              if (memoryValue <= currStep.maxValue && memoryValue >= currStep.minValue)
 *                              {
 *                                  currStep.foundAddress = currentAddress + j;
 *                                  currStep.foundValue = memoryValue;
 *                                  //save where we found first value
 *                                  if (patternStep == 0)
 *                                  {
 *                                      currStep.blockFoundLoop = 0;
 *                                      currStep.blockAddress = currentAddress;
 *                                      currStep.blockBytesToRead = bytesToRead;
 *                                  }
 *                                  patternStep++;
 *
 *                                  if (patternStep >= pattern.Count)
 *                                  {
 *                                      found = true;
 *                                      Debug.WriteLine("Found Pattern");
 *                                      finalList.Add(j + (Int64)currentAddress);
 *                                      Debug.Flush();
 *                                      patternStep = 0;
 *
 *                                      break;
 *                                  }
 *                                  currStep = pattern[patternStep];
 *                                  j += currStep.byteOffset - 4;
 *                                  continue;
 *                              }
 *                              else
 *                              {
 *                                  patternStep = 0;
 *
 *                                  if(currentAddress != pattern[0].blockAddress)
 *                                  {
 *                                      //this is a problem
 *                                      bool boo = true;
 *                                      boo = false;
 *                                  }
 *
 *                                  j = (pattern[0].blockAddress - pattern[0].foundAddress);
 *                              }
 *                          }
 *
 *                      }
 *                  }*/

                    //reset pattern step if not found for this entire block
                    if (!found)
                    {
                        patternStep = 0;
                    }
                }
                //If the block could be read in just one read,
                else
                {
                    //Calculate the memory block's size.
                    Int64 blockSize = memorySize % ReadStackSize;

                    //Set the currentAddress to first address.
                    Int64 currentAddress = (Int64)startAddress;

                    //Holds the count of bytes read from the memory.
                    Int64 bytesReadSize;

                    //If the memory block can contain at least one 64 bit variable.
                    if (blockSize > bytesCount)
                    {
                        //Read the bytes to the array.
                        reader.ReadProcessMemory((IntPtr)currentAddress, (UInt64)blockSize, out bytesReadSize, buffer);
                        byte[] array = buffer;

                        //If any byte is read,
                        if (bytesReadSize > 0)
                        {
                            //Loop through the bytes 4 at a time to look for the values.
                            for (Int64 j = 0; j < array.Length - arraysDifference; j += 4) //4 bytes at a time
                            {
                                float memoryValue = System.BitConverter.ToSingle(array, (int)j);

                                FloatPatternStep currStep = pattern[patternStep];

                                switch (currStep.type)
                                {
                                case FloatPatternStep.Type.Absolute:
                                {
                                    memoryValue = Math.Abs(memoryValue);
                                    break;
                                }
                                }


                                if (memoryValue <= currStep.maxValue && memoryValue >= currStep.minValue)
                                {
                                    currStep.foundAddress = currentAddress + j;
                                    currStep.foundValue   = memoryValue;
                                    //save where we found first value
                                    if (patternStep == 0)
                                    {
                                        currStep.blockFoundLoop   = 0;
                                        currStep.blockAddress     = currentAddress;
                                        currStep.blockBytesToRead = blockSize;
                                        currStep.foundJ           = j;
                                    }
                                    patternStep++;

                                    if (patternStep >= pattern.Count)
                                    {
                                        found = true;
                                        Debug.WriteLine("Found Pattern");
                                        finalList.Add(pattern[0].foundAddress);
                                        Debug.Flush();
                                        j           = pattern[0].foundJ;
                                        patternStep = 0;

                                        continue;
                                    }
                                    currStep = pattern[patternStep];
                                    j       += currStep.byteOffset - 4;
                                    continue;
                                }
                                else
                                {
                                    if (patternStep != 0)
                                    {
                                        j = pattern[0].foundJ;
                                    }
                                    patternStep = 0;
                                }
                            }

                            //reset pattern step here because couldn't find it in entire block
                            if (!found)
                            {
                                patternStep = 0;
                            }
                        }
                    }
                }
            } while (address <= MaxAddress);

            Console.WriteLine("Total Bytes Scanned = " + totalScanned);

            //Close the handle to the process to avoid process errors.
            reader.CloseHandle();

            //Prepare the ScanProgressed and set the progress percentage to 100% and raise the event.
            scanProgressEventArgs = new ScanProgressChangedEventArgs(100, 0);
            ScanProgressChanged(this, scanProgressEventArgs);

            //Prepare and raise the ScanCompleted event.
            ScanCompletedEventArgs scanCompleteEventArgs = new ScanCompletedEventArgs(finalList.ToArray());

            ScanCompleted(this, scanCompleteEventArgs);
        }
예제 #6
0
        private void ByteArrayScanner(object _parameters)
        {
            ScanThreadParams parameters = (ScanThreadParams)_parameters;


            byte[] bytes      = (byte[])parameters.target;
            int    bytesCount = bytes.Length;

            //The difference of scan start point in all loops except first loop,
            //that doesn't have any difference, is type's Bytes count minus 1.
            int arraysDifference = bytesCount - 1;

            //prealloc buffer
            byte[] buffer = new byte[ReadStackSize + arraysDifference];

            //Define a List object to hold the found memory addresses.
            List <Int64> finalList = new List <Int64>();

            //Open the pocess to read the memory.
            reader.OpenProcess();

            //Create a new instant of the ScanProgressEventArgs class to be used to raise the
            //ScanProgressed event and pass the percentage of scan, during the scan progress.
            ScanProgressChangedEventArgs scanProgressEventArgs;

            Int64 MaxAddress   = (Int64)lastAddress;//last as in 'final' not as in 'previous'
            Int64 address      = (Int64)startAddress;
            Int64 totalScanned = 0;

            do
            {
                uint infoSize = (uint)Marshal.SizeOf(typeof(ProcessMemoryReader.ProcessMemoryReaderApi.MEMORY_BASIC_INFORMATION64));
                ProcessMemoryReader.ProcessMemoryReaderApi.MEMORY_BASIC_INFORMATION64 m = new ProcessMemoryReader.ProcessMemoryReaderApi.MEMORY_BASIC_INFORMATION64();
                int result = ProcessMemoryReader.ProcessMemoryReaderApi.VirtualQueryEx(reader.ReadProcess.Handle, (IntPtr)address, out m, infoSize);

                if (result != infoSize)
                {
                    int lastError = Marshal.GetLastWin32Error();
                    break;
                }


                // Console.WriteLine("{0}-{1} : {2} bytes {3}", m.BaseAddress.ToString("X"), ((uint)m.BaseAddress + (uint)m.RegionSize - 1).ToString("X"), m.RegionSize, m.State == (int)ProcessMemoryReader.ProcessMemoryReaderApi.InfoState.MEM_COMMIT ? "COMMIT" : "FREE");

                //Start and end of this sub-scan
                startAddress = (IntPtr)(Int64)address;// m.BaseAddress;
                lastAddress  = (IntPtr)((Int64)address + (Int64)m.RegionSize);

                //m.BaseAddress doesn't appear to be set, and baseAddress is a member of this class
                address = (Int64)m.BaseAddress + (Int64)m.RegionSize;//A better name is 'StartAddress'

                /*
                 * if (!(m.State == (int)ProcessMemoryReader.ProcessMemoryReaderApi.InfoState.MEM_COMMIT &&
                 *  (m.Type == (int)ProcessMemoryReader.ProcessMemoryReaderApi.InfoType.MEM_MAPPED || m.Type == (int)ProcessMemoryReader.ProcessMemoryReaderApi.InfoType.MEM_PRIVATE)))
                 *  continue;
                 *
                 */

                if (m.State != (int)ProcessMemoryReader.ProcessMemoryReaderApi.InfoState.MEM_COMMIT)
                {
                    continue;
                }

                totalScanned += (Int64)m.RegionSize;

                //Calculate the size of memory to scan.
                Int64 memorySize = (Int64)((Int64)lastAddress - (Int64)startAddress);
                bool  found      = false;

                //If more that one block of memory is requered to be read,
                if (memorySize >= ReadStackSize)
                {
                    //Count of loops to read the memory blocks.
                    Int64 loopsCount = memorySize / ReadStackSize;

                    //Look to see if there is any other bytes let after the loops.
                    Int64 outOfBounds = memorySize % ReadStackSize;

                    if (outOfBounds != 0)
                    {
                        loopsCount++;
                    }

                    //Set the currentAddress to first address.
                    Int64 currentAddress = (Int64)startAddress;

                    //This will be used to check if any bytes have been read from the memory.
                    Int64 bytesReadSize;

                    //Set the size of the bytes blocks.
                    Int64 bytesToRead = ReadStackSize;

                    //An array to hold the bytes read from the memory.
                    byte[] array;

                    //Progress percentage.
                    int progress;

                    for (Int64 i = 0; i < loopsCount; i++)
                    {
                        if (found)
                        {
                            break;
                        }

                        //Calculate and set the progress percentage.
                        progress = (int)(((double)(currentAddress - (Int64)startAddress) / (double)memorySize) * 100d);

                        //Prepare and set the ScanProgressed event and raise the event.
                        scanProgressEventArgs = new ScanProgressChangedEventArgs(progress, currentAddress);
                        ScanProgressChanged(this, scanProgressEventArgs);

                        //Read the bytes from the memory.
                        reader.ReadProcessMemory((IntPtr)currentAddress, (UInt64)((i == loopsCount - 1) && outOfBounds != 0 ? outOfBounds : bytesToRead), out bytesReadSize, buffer);
                        array = buffer;

                        //If any byte is read from the memory (there has been any bytes in the memory block),
                        if (bytesReadSize > 0)
                        {
                            //Loop through the bytes one by one to look for the values.
                            for (Int64 j = 0; j < array.Length - arraysDifference; j++)
                            {
                                int matches = 0;
                                for (Int64 b = 0; b < bytes.Length && (j + b) < array.Length - arraysDifference; b++)
                                {
                                    if (bytes[b] != array[j + b])
                                    {
                                        found = false;
                                        break;
                                    }
                                    else
                                    {
                                        matches++;
                                    }
                                }

                                if (matches == bytes.Length)
                                {
                                    Debug.WriteLine("Found string: " + System.Text.Encoding.ASCII.GetString(array, (int)j, bytes.Length).Replace(Convert.ToChar(0x0).ToString(), " "));
                                    finalList.Add(j + (Int64)currentAddress);
                                    Debug.Flush();
                                    found = true;
                                    j    += matches - 1;

                                    if (finalList.Count >= parameters.maxResults && parameters.maxResults != -1)
                                    {
                                        break;
                                    }
                                }
                            }
                        }
                        //Move currentAddress after the block already scaned, but
                        //move it back some steps backward (as much as arraysDifference)
                        //to avoid loosing any values at the end of the array.
                        currentAddress += array.Length - arraysDifference;

                        //Set the size of the read block, bigger, to  the steps backward.
                        //Set the size of the read block, to fit the back steps.
                        bytesToRead = ReadStackSize + arraysDifference;

                        if (found == true && finalList.Count >= parameters.maxResults && parameters.maxResults != -1)
                        {
                            break;
                        }
                    }

/*
 *                  //If there is any more bytes than the loops read,
 *                  if (!found && outOfBounds > 0)
 *                  {
 *                      //Read the additional bytes.
 *                      reader.ReadProcessMemory((IntPtr)currentAddress, (UInt64)((Int64)lastAddress - currentAddress), out bytesReadSize, buffer);
 *                      byte[] outOfBoundsBytes = buffer;
 *
 *                      //If any byte is read from the memory (there has been any bytes in the memory block),
 *                      if (bytesReadSize > 0)
 *                      {
 *                          //Loop through the bytes one by one to look for the values.
 *                          for (Int64 j = 0; j < outOfBoundsBytes.Length - arraysDifference; j++)
 *                          {
 *                              int matches = 0;
 *                              for (Int64 b = 0; b < bytes.Length && (j + b) < outOfBoundsBytes.Length - arraysDifference; b++)
 *                              {
 *                                  if (bytes[b] != outOfBoundsBytes[j + b])
 *                                  {
 *                                      found = false;
 *                                      break;
 *                                  }
 *                                  else
 *                                  {
 *                                      matches++;
 *                                  }
 *                              }
 *
 *                              if (matches == bytes.Length)
 *                              {
 *                                  finalList.Add(j + currentAddress);
 *                                  j = j + b;
 *                              }
 *
 *                          }
 *                      }
 *                  }
 */
                }
                //If the block could be read in just one read,
                else
                {
                    //Calculate the memory block's size.
                    Int64 blockSize = memorySize % ReadStackSize;

                    //Set the currentAddress to first address.
                    Int64 currentAddress = (Int64)startAddress;

                    //Holds the count of bytes read from the memory.
                    Int64 bytesReadSize;

                    //If the memory block can contain at least one 64 bit variable.
                    if (blockSize > bytesCount)
                    {
                        //Read the bytes to the array.
                        reader.ReadProcessMemory((IntPtr)currentAddress, (UInt64)blockSize, out bytesReadSize, buffer);
                        byte[] array = buffer;

                        //If any byte is read,
                        if (bytesReadSize > 0)
                        {
                            //Loop through the array to find the values.
                            for (int j = 0; j < array.Length - arraysDifference; j++)
                            {
                                int matches = 0;
                                for (int b = 0; b < bytes.Length && (j + b) < array.Length - arraysDifference; b++)
                                {
                                    if (bytes[b] != array[j + b])
                                    {
                                        found = false;
                                        break;
                                    }
                                    else
                                    {
                                        matches++;
                                    }
                                }
                                if (matches == bytes.Length)
                                {
                                    Debug.WriteLine("Found string: " + System.Text.Encoding.ASCII.GetString(array, j, bytes.Length));
                                    finalList.Add(j + currentAddress);
                                    Debug.Flush();
                                    found = true;
                                    j    += matches - 1;
                                    if (finalList.Count >= parameters.maxResults && parameters.maxResults != -1)
                                    {
                                        break;
                                    }
                                }
                            }
                        }
                    }
                }
                if (found == true && finalList.Count >= parameters.maxResults && parameters.maxResults != -1)
                {
                    break;
                }
            } while (address <= MaxAddress);

            Console.WriteLine("Total Bytes Scanned = " + totalScanned);

            //Close the handle to the process to avoid process errors.
            reader.CloseHandle();

            //Prepare the ScanProgressed and set the progress percentage to 100% and raise the event.
            scanProgressEventArgs = new ScanProgressChangedEventArgs(100, 0);
            ScanProgressChanged(this, scanProgressEventArgs);

            //Prepare and raise the ScanCompleted event.
            ScanCompletedEventArgs scanCompleteEventArgs = new ScanCompletedEventArgs(finalList.ToArray());

            ScanCompleted(this, scanCompleteEventArgs);
        }