private string ButtonGameRows(RandomizeButtonGame bg) // format button game instructions { StringBuilder ButtonGamesb = new StringBuilder(); string ButtonGameHeading = "Button Game \n\n"; string ButtonGameHead = "{LED} -> {Release on digit}\n"; ButtonGamesb.Append(ButtonGameHeading); ButtonGamesb.Append(ButtonGameHead); for (int i = 0; i < colors.Length; i++) { string currentColor = Converter.CharToStr(colors[i]); int currentTimeValue = bg.TimeValues[i]; ButtonGamesb.Append($"{currentColor} Color -> {currentTimeValue} \n"); } return(ButtonGamesb.ToString()); }
private string SimonSaysGameRows(RandomizeSimonSaysGame ssg) { StringBuilder SimonSaysGamesb = new StringBuilder(); string SimonSaysGameHeading = "Simon Says Game \n\n"; string SimonSaysGameHead = "{Blinking LED} -> {Button to press}\n"; SimonSaysGamesb.Append(SimonSaysGameHeading); SimonSaysGamesb.Append(SimonSaysGameHead); for (int i = 0; i < ssg.Nums.Count; i++) { string currentLED = Converter.CharToStr(colors[i]); string currentButton = Converter.CharToStr(colors[ssg.Nums[i]]); SimonSaysGamesb.Append($"{currentLED} LED -> {currentButton} Button\n"); } SimonSaysGamesb.Append(String.Join(",", ssg.Sequence)); return(SimonSaysGamesb.ToString()); }