예제 #1
0
 public override void OnInspectorGUI()
 {
     if (GUILayout.Button("Generate"))
     {
         Object[] terains = targets;
         for (int i = 0; i < terains.Length; i++)
         {
             BaseGenarator terain = (BaseGenarator)terains[i];
             terain.Generate();
         }
     }
     DrawDefaultInspector();
 }
예제 #2
0
        //private string[] options = new string[] {"Test 1", "Test 2", "Test 3"};
        //private int index = 0;

        public override void OnInspectorGUI()
        {
            //index = EditorGUILayout.Popup(index, options);
            //EditorGUILayout.LabelField ("Some help", "Some other text");

            if (GUILayout.Button("Generate"))
            {
                Object[] terains = targets;
                for (int i = 0; i < terains.Length; i++)
                {
                    BaseGenarator terain = (BaseGenarator)terains[i];
                    terain.Generate();
                }
            }
            //target.speed = EditorGUILayout.Slider ("Speed", target.speed, 0, 100);
            DrawDefaultInspector();
        }