/// <summary> /// Invoked after either control has created its graphics device. /// </summary> private void OnGraphicsControlLoadContent(object sender, GraphicsDeviceEventArgs e) { _basicEffect = new BasicEffect(e.GraphicsDevice) { View = Matrix.LookAtRH(new Vector3(0, 0, 3), new Vector3(0, 0, 0), Vector3.UnitY), World = Matrix.Identity, PreferPerPixelLighting = true }; _basicEffect.EnableDefaultLighting(); _geometricPrimitives = new[] { GeometricPrimitive.Cube.New(e.GraphicsDevice), GeometricPrimitive.Cylinder.New(e.GraphicsDevice), GeometricPrimitive.GeoSphere.New(e.GraphicsDevice), GeometricPrimitive.Teapot.New(e.GraphicsDevice), GeometricPrimitive.Torus.New(e.GraphicsDevice) }; _primitiveIndex = 0; _texture = Texture2D.Load(e.GraphicsDevice, "Modules/SharpDXSceneViewer/Resources/tile_aqua.png"); _basicEffect.Texture = _texture; _basicEffect.TextureEnabled = true; _yaw = 0.5f; _pitch = 0.3f; }
private void OnGraphicsControlUnloadContent(object sender, GraphicsDeviceEventArgs e) { _texture.Dispose(); foreach (var primitive in _geometricPrimitives) primitive.Dispose(); _basicEffect.Dispose(); }
protected virtual void RaiseUnloadContent(GraphicsDeviceEventArgs args) { var handler = UnloadContent; if (handler != null) { handler(this, args); } }
protected virtual void RaiseUnloadContent(GraphicsDeviceEventArgs args) { var handler = UnloadContent; if (handler != null) handler(this, args); }