예제 #1
0
        void checkNodeIlegal(ActorNode node)
        {
            if (node == null)
            {
                return;
            }

            string trace = "\nat " + node.Trace;
            var    now   = node;

            node = node.Parent;
            while (node != null)
            {
                trace += "\nat " + node.Trace;
                if (now.Actor == node.Actor)
                {
                    LOGGER.Fatal("actor dead lock:" + trace);
                    //throw new Exception(string.Format("actor dead lock:{0}", trace));
                }
                node = node.Parent;
            }
        }
예제 #2
0
        public Task <T> SendAsync <T>(Func <T> work, bool checkLock, int timeOut)
        {
            FuncWrapper <T> at = new FuncWrapper <T>(work);

            at.TimeOut = timeOut;
            lock (nodeLock)
            {
                int thId    = TaskScheduler.Current.Id;
                var newNode = new ActorNode();
                if (threadMap.ContainsKey(thId))
                {
                    newNode.Parent = threadMap[thId].activeNode;
                }
                newNode.Actor = cacheActor;
                if (work.Target == null || work.Method.DeclaringType.Name.Contains("<>c"))
                {
                    newNode.Trace = work.Method.DeclaringType.FullName + ":" + work.Method.Name + "(" + work.ToString() + ")";
                }
                else
                {
                    newNode.Trace = work.Target.GetType().FullName + ":" + work.Method.Name + "(" + work.ToString() + ")";
                }
                if (checkLock)
                {
                    checkNodeIlegal(newNode);
                }
                else
                {
                    newNode.Parent = null;
                }
                at.Node = newNode;
            }

            actionBlock.SendAsync(at);
            return(at.Tcs.Task);
        }
예제 #3
0
 public void SetActiveNode(ActorNode node)
 {
     checkActor.SetActiveNode(node);
 }