private void btnOutputGear_Click(object sender, EventArgs e)
        {
            GearEditorForm gearEditor = new GearEditorForm();
            gearEditor.menuStripVisible(false);
            if (gearEditor.ShowDialog() == DialogResult.OK)
            {
                // Ajouter le nom du gear
                outputGear = gTemp;

                //Changer le bouton Choose correspondant
                txtOutputGear.Text = outputGear.Name;
                txtOutputGear.Visible = true;
                btnOutputGear.Text = "...";
                btnOutputGear.Size = btnSize;
                btnOutputGear.Location = new Point(188, 220);
            }
        }
 private void gearEditorToolStripMenuItem_Click(object sender, EventArgs e)
 {
     GearEditorForm gForm = new GearEditorForm();
     gForm.hideSelect();
     gForm.Show();
 }