protected override void _GetInterfaces(PatternMatch typeMatch, PatternMatch nameMatch, List<TorqueInterface> list) { if (typeMatch.TestMatch("float")) { for (int i = 0; i < Count; i++) { if (nameMatch.TestMatch(_forces[i].Name)) list.Add(_forceInstances[i]._strength); } } base._GetInterfaces(typeMatch, nameMatch, list); }
protected override void _GetInterfaces(PatternMatch typeMatch, PatternMatch nameMatch, List<TorqueInterface> list) { if (typeMatch.TestMatch("float")) { SList<LinkPoint> walk = _linkPoints; while (walk != null) { if (walk.Val.Name != null && walk.Val.Rotation != null && nameMatch.TestMatch(walk.Val.Name)) { if (walk.Val.Rotation.Owner == null) Owner.RegisterInterface(this, walk.Val.Rotation); list.Add(walk.Val.Rotation); } walk = walk.Next; } } else if (typeMatch.TestMatch("vector2")) { SList<LinkPoint> walk = _linkPoints; while (walk != null) { if (walk.Val.Name != null && walk.Val.Position != null && nameMatch.TestMatch(walk.Val.Name)) { if (walk.Val.Position.Owner == null) Owner.RegisterInterface(this, walk.Val.Position); list.Add(walk.Val.Position); } walk = walk.Next; } } base._GetInterfaces(typeMatch, nameMatch, list); }