public DTOBuffMemberView RebuildMembers(Guid managerId, ArenaTeammemberFrame arenaFrame) { const bool homeFlag = true; var buffPack = new DTOBuffPack(); var use = ManagerUtil.GetSkillUseWrap(managerId); var poolView = BuffPoolCore.Instance().GetRawPools(managerId, "", true); FillBuffPack(buffPack, homeFlag, managerId, arenaFrame); TeammemberDataHelper.FillTeammemberData(buffPack, homeFlag); use.OnPids = buffPack.GetOnPids(homeFlag).Keys.ToArray(); BuffUtil.GetManagerSkillList(managerId, use); BuffCache.Instance().FillRankedSkillList(buffPack.GetSBM(homeFlag), use.ManagerSkills); BuffUtil.FillLiveSkillList(use, poolView.LiveSkills); var data = CreateBuffView(managerId, use, buffPack.GetRawMembers(homeFlag)); data.PoolSyncTime = poolView.SyncTime; data.PoolSyncVersion = poolView.SyncVersion; FillBuffView(data, buffPack, homeFlag, false, 0); BuffFlowFacade.ProcManagerBuff(buffPack, homeFlag, data.FirmSkillList, false); BuffFlowFacade.ProcPlayerBuff(buffPack, homeFlag, data.BuffMembers.Values, false); BuffFlowFacade.ProcManagerBuff(buffPack, homeFlag, poolView); FillBuffView(data, buffPack, homeFlag, true, 1); data.TalentType = BuffUtil.GetTalentType(managerId); NbManagerextraMgr.UpdateKpi(managerId, data.Kpi); data.SyncIdleFlag = false; s_memBuffMember.Set(arenaFrame.ArenaType.ToString() + managerId.ToString(), data); return(data); }
DTOBuffMemberView GetMembersCore(DTOBuffPack buffPack, bool homeFlag, Guid managerId, ArenaTeammemberFrame arenaFrame, bool syncFlag = true, string siteId = "") { if (FrameConfig.SWAPBuffDisableCrossCache && !string.IsNullOrEmpty(siteId)) { syncFlag = false; } ManagerSkillUseWrap use; DTOBuffPoolView poolView; var data = GetMembers4Mem(out use, out poolView, managerId, siteId, arenaFrame); do { if (null != data) { break; } if (string.IsNullOrEmpty(siteId)) { data = GetMembers4Db(managerId, use, arenaFrame); } if (null == data) { FillBuffPack(buffPack, homeFlag, managerId, arenaFrame, null, siteId); TeammemberDataHelper.FillTeammemberData(buffPack, homeFlag, siteId); use.OnPids = buffPack.GetOnPids(homeFlag).Keys.ToArray(); BuffUtil.GetManagerSkillList(managerId, use, siteId); BuffCache.Instance().FillRankedSkillList(buffPack.GetSBM(homeFlag), use.ManagerSkills); BuffUtil.FillLiveSkillList(use, poolView.LiveSkills); data = CreateBuffView(managerId, use, buffPack.GetRawMembers(homeFlag)); data.PoolSyncTime = poolView.SyncTime; data.PoolSyncVersion = poolView.SyncVersion; FillBuffView(data, buffPack, homeFlag, false, 0); BuffFlowFacade.ProcManagerBuff(buffPack, homeFlag, data.FirmSkillList, false); BuffFlowFacade.ProcPlayerBuff(buffPack, homeFlag, data.BuffMembers.Values, false); BuffFlowFacade.ProcManagerBuff(buffPack, homeFlag, poolView); FillBuffView(data, buffPack, homeFlag, true, 1); } data.TalentType = BuffUtil.GetTalentType(managerId, siteId); if (syncFlag) { s_buffSync.SyncBuffMembers(managerId, arenaFrame.ArenaType, CloneBuffView(data), siteId); } }while (false); data.KpiReady = data.Kpi; data.ClothId = BuffPoolCore.Instance().GetManagerClothId(managerId, poolView); return(data); }
public void GetMembers(out DTOBuffMemberView homeData, out DTOBuffMemberView awayData, string homeSiteId, Guid homeId, bool isHomeNpc, string awaySiteId, Guid awayId, ArenaTeammemberFrame homeFrame, ArenaTeammemberFrame awayFrame, bool isAwayNpc, bool syncHomeFlag = true, bool syncAwayFlag = false) { var buffPack = new DTOBuffPack(); if (isHomeNpc) { syncHomeFlag = false; homeData = CloneBuffView(NpcdicCache.Instance.GetBuffView(homeId), true); } else { homeData = GetMembersCore(buffPack, true, homeId, homeFrame, syncHomeFlag, homeSiteId); } if (isAwayNpc) { syncAwayFlag = false; awayData = CloneBuffView(NpcdicCache.Instance.GetBuffView(awayId), true); } else { awayData = GetMembersCore(buffPack, false, awayId, awayFrame, syncAwayFlag, awaySiteId); } string antiTalentSkill; if (ManagerSkillCache.Instance().TryGetAntiTanlent(out antiTalentSkill, homeData.TalentType, awayData.TalentType)) { if (null == homeData.ReadySkillList) { homeData.ReadySkillList = new List <string>(2); } homeData.ReadySkillList.Add(antiTalentSkill); } if (ManagerSkillCache.Instance().TryGetAntiTanlent(out antiTalentSkill, awayData.TalentType, homeData.TalentType)) { if (null == awayData.ReadySkillList) { awayData.ReadySkillList = new List <string>(2); } awayData.ReadySkillList.Add(antiTalentSkill); } int cntHome = 0; int cntAway = 0; if (null != homeData.ReadySkillList) { cntHome = homeData.ReadySkillList.Count; } if (null != awayData.ReadySkillList) { cntAway = awayData.ReadySkillList.Count; } if (cntHome == 0 && cntAway == 0) { return; } if (isHomeNpc) { FillBuffPack(buffPack, true, homeData.BuffPlayers); } else { FillBuffPack(buffPack, true, homeId, homeFrame, null, homeSiteId); } if (isAwayNpc) { FillBuffPack(buffPack, false, awayData.BuffPlayers); } else { FillBuffPack(buffPack, false, awayId, awayFrame, null, awaySiteId); } BuffFlowFacade.ProcManagerBuff(buffPack, true, homeData.ReadySkillList, true); BuffFlowFacade.ProcManagerBuff(buffPack, false, awayData.ReadySkillList, true); FillBuffView(homeData, buffPack, true, true, 2); FillBuffView(awayData, buffPack, false, true, 2); }