public void SetData(LegionData legionDta) { if (legionDta != null) { this.legionDta = legionDta; this.legionLevelData = legionDta.levelData; } }
public void SetData(LegionData legionDta) { if (legionDta != null) { this.legionDta = legionDta; this.legionLevelData = legionDta.levelData; propPanel.data = this.legionLevelData; Show(); } else { Hide(); } }
public LegionData(int team, string name, LegionType type, bool aiSendArm, bool aiUplevel, bool aiSkill, bool produce) { this.legionId = team; this.name = name; this.type = type; this.aiSendArm = aiSendArm; this.aiUplevel = aiUplevel; this.aiSkill = aiSkill; this.produce = produce; if (this.legionId == War.ownLegionID) { levelData = new LegionLevelData_Own(); } else { levelData = new LegionLevelData(); } levelData.legionData = this; }