static int set_test_skillLevel2(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); Games.Module.Wars.FormationPosition obj = (Games.Module.Wars.FormationPosition)o; if (obj == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name test_skillLevel2"); } else { LuaDLL.luaL_error(L, "attempt to index test_skillLevel2 on a nil value"); } } obj.test_skillLevel2 = (int)LuaScriptMgr.GetNumber(L, 3); return(0); }
static int get_index(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); Games.Module.Wars.FormationPosition obj = (Games.Module.Wars.FormationPosition)o; if (obj == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name index"); } else { LuaDLL.luaL_error(L, "attempt to index index on a nil value"); } } LuaScriptMgr.Push(L, obj.index); return(1); }
static int _CreateGames_Module_Wars_FormationPosition(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 0) { Games.Module.Wars.FormationPosition obj = new Games.Module.Wars.FormationPosition(); LuaScriptMgr.PushObject(L, obj); return(1); } else if (count == 2) { int arg0 = (int)LuaScriptMgr.GetNumber(L, 1); int arg1 = (int)LuaScriptMgr.GetNumber(L, 2); Games.Module.Wars.FormationPosition obj = new Games.Module.Wars.FormationPosition(arg0, arg1); LuaScriptMgr.PushObject(L, obj); return(1); } else if (count == 6) { int arg0 = (int)LuaScriptMgr.GetNumber(L, 1); int arg1 = (int)LuaScriptMgr.GetNumber(L, 2); int arg2 = (int)LuaScriptMgr.GetNumber(L, 3); int arg3 = (int)LuaScriptMgr.GetNumber(L, 4); int arg4 = (int)LuaScriptMgr.GetNumber(L, 5); int arg5 = (int)LuaScriptMgr.GetNumber(L, 6); Games.Module.Wars.FormationPosition obj = new Games.Module.Wars.FormationPosition(arg0, arg1, arg2, arg3, arg4, arg5); LuaScriptMgr.PushObject(L, obj); return(1); } else { LuaDLL.luaL_error(L, "invalid arguments to method: Games.Module.Wars.FormationPosition.New"); } return(0); }