public Int32 GetFengShuiAttc() { Int32 attc = 0; attc += (int)FengShuiData.Instance().fengshuiAdd[this.GetAttributeID(), 0]; return(attc); }
public static FengShuiData Instance() { if (null == m_instance) { m_instance = new FengShuiData(); } return(m_instance); }
public Int32 GetFengShuiHp() { Int32 hp = 0; hp += (int)(GetHpBase() * FengShuiData.Instance().fengshuiAdd[this.GetAttributeID(), 2] * 0.01) / 1; hp += (int)FengShuiData.Instance().fengshuiAdd[this.GetAttributeID(), 1]; return(hp); }