public override bool Init(BattleProcedureManager manager) { // m_Manager = manager; m_ForwardSprite = BattleUI.Instacne.forwardSprite; battleQuitBtn = BattleUI.Instacne.battleQuitBtn; return(true); }
public override bool Init(BattleProcedureManager manager) { m_Manager = manager; m_ForwardSprite = BattleUI.Instacne.forwardSprite; m_BattleBg = BattleUI.Instacne.battleBg; return(true); }
public override bool Init(BattleProcedureManager manager) { m_Manager = manager; m_AccelerateBtn = BattleUI.Instacne.accelerateBtn; m_AutoForwardBtn = BattleUI.Instacne.autoForwardBtn; m_BattleResult = BattleUI.Instacne.battleResult; return(true); }
public BattlePlayer(BattleCore core) { m_BattleCore = core; m_ProcedureManager = new BattleProcedureManager(this); EventManager.Instance.RegisterEventHandler(EventDefine.BATTLE_FORWARD_BTN_CLICKED, OnForwardBtn); EventManager.Instance.RegisterEventHandler(EventDefine.BATTLE_ACCLERATE_BTN_CLIKED, OnAccelerateBtn); EventManager.Instance.RegisterEventHandler(EventDefine.BATTLE_AUTO_FORWARD_BTN_CLIKED, OnAutoForwardBtn); EventManager.Instance.RegisterEventHandler(EventDefine.BATTLE_QUIT_BTN_CLICK, OnQuitBattle); }
public override bool Init(BattleProcedureManager manager) { m_Manager = manager; m_RoundTip_PVP = BattleUI.Instacne.roundTip_PVP; m_RoundTip_1 = BattleUI.Instacne.roundTip_1; m_RoundTip_2 = BattleUI.Instacne.roundTip_2; m_RoundTip_3 = BattleUI.Instacne.roundTip_3; return(true); }
public override bool Init(BattleProcedureManager manager) { m_Manager = manager; return(true); }
public abstract bool Init(BattleProcedureManager manager);
public void OnDestroy() { m_ProcedureManager = null; }