public override bool Init(BattleProcedureManager manager)
        {
            // m_Manager = manager;

            m_ForwardSprite = BattleUI.Instacne.forwardSprite;
            battleQuitBtn   = BattleUI.Instacne.battleQuitBtn;
            return(true);
        }
        public override bool Init(BattleProcedureManager manager)
        {
            m_Manager = manager;

            m_ForwardSprite = BattleUI.Instacne.forwardSprite;
            m_BattleBg      = BattleUI.Instacne.battleBg;

            return(true);
        }
예제 #3
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        public override bool Init(BattleProcedureManager manager)
        {
            m_Manager = manager;

            m_AccelerateBtn  = BattleUI.Instacne.accelerateBtn;
            m_AutoForwardBtn = BattleUI.Instacne.autoForwardBtn;
            m_BattleResult   = BattleUI.Instacne.battleResult;

            return(true);
        }
        public BattlePlayer(BattleCore core)
        {
            m_BattleCore       = core;
            m_ProcedureManager = new BattleProcedureManager(this);

            EventManager.Instance.RegisterEventHandler(EventDefine.BATTLE_FORWARD_BTN_CLICKED, OnForwardBtn);
            EventManager.Instance.RegisterEventHandler(EventDefine.BATTLE_ACCLERATE_BTN_CLIKED, OnAccelerateBtn);
            EventManager.Instance.RegisterEventHandler(EventDefine.BATTLE_AUTO_FORWARD_BTN_CLIKED, OnAutoForwardBtn);
            EventManager.Instance.RegisterEventHandler(EventDefine.BATTLE_QUIT_BTN_CLICK, OnQuitBattle);
        }
예제 #5
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        public override bool Init(BattleProcedureManager manager)
        {
            m_Manager = manager;

            m_RoundTip_PVP = BattleUI.Instacne.roundTip_PVP;
            m_RoundTip_1   = BattleUI.Instacne.roundTip_1;
            m_RoundTip_2   = BattleUI.Instacne.roundTip_2;
            m_RoundTip_3   = BattleUI.Instacne.roundTip_3;

            return(true);
        }
예제 #6
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 public override bool Init(BattleProcedureManager manager)
 {
     m_Manager = manager;
     return(true);
 }
예제 #7
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 public abstract bool Init(BattleProcedureManager manager);
 public void OnDestroy()
 {
     m_ProcedureManager = null;
 }