private void Awake() { building = GetComponent <Building>(); buildingUpgrade = GetComponent <BuildingUpgrade>(); building.OnInitialize += Initialize; buildingUpgrade.OnUpgrade += SetPositions; }
private void Awake() { building = GetComponent <Building>(); buildingUpgrade = GetComponent <BuildingUpgrade>(); building.OnInitialize += Initialize; buildingUpgrade.OnUpgrade += UpdateField; }