public static bool __CompilerHint2__FlatHex__MeshTileCell() { //Ensures abstract super classes for base grids gets created var grid = new FlatHexGrid <MeshTileCell>(1, 1, p => p == FlatHexPoint.Zero, x => x, x => x, new List <FlatHexPoint>()); //Ensures shape infpo classes get created var shapeStorageInfo = new ShapeStorageInfo <FlatHexPoint>(new IntRect(), p => true); var shapeInfo = new FlatHexShapeInfo <MeshTileCell>(shapeStorageInfo); return(grid[grid.First()] == null || shapeInfo.Translate(FlatHexPoint.Zero) != null); }
public static bool __CompilerHint__FlatHex__MeshTileCell() { var grid = new FlatHexGrid <MeshTileCell[]>(1, 1); foreach (var point in grid) { grid[point] = new MeshTileCell[1]; } var shapeStorageInfo = new ShapeStorageInfo <FlatHexPoint>(new IntRect(), p => true); var shapeInfo = new FlatHexShapeInfo <MeshTileCell>(shapeStorageInfo); return(grid[grid.First()][0] == null || shapeInfo.Translate(FlatHexPoint.Zero) != null); }
/** * Call this method if you use a FlatRhombGrid. * Replace the type __CellType to whatever type you have in your grid. * * You can call the method anywhere in your code. * * if(!__CompilerHint__FlatRhomb()) return; * * This methods always returns true. * * @since 1.6 */ public static bool __CompilerHint__FlatRhomb() { //Ensures abstract super classes for base grids gets created var grid = new FlatHexGrid <__CellType[]>(1, 1); foreach (var point in grid) { grid[point] = new __CellType[1]; } //Ensures shape infpo classes get created var shapeStorageInfo = new ShapeStorageInfo <FlatRhombPoint>(new IntRect(), p => true); var shapeInfo = new FlatRhombShapeInfo <__CellType>(shapeStorageInfo); return(grid[grid.First()][0] == null || shapeInfo.IncIndex(0) != null); }
public static bool __CompilerHint__FlatRhomb__MeshTileCell() { var grid1 = new FlatHexGrid <MeshTileCell[]>(1, 1); foreach (var point in grid1) { grid1[point] = new MeshTileCell[1]; } var grid2 = new FlatRhombGrid <MeshTileCell>(1, 1); foreach (var point in grid2) { grid2[point] = null; } var shapeStorageInfo = new ShapeStorageInfo <FlatRhombPoint>(new IntRect(), p => true); var shapeInfo = new FlatRhombShapeInfo <MeshTileCell>(shapeStorageInfo); return(grid1[grid1.First()][0] == null || grid2[grid2.First()] == null || shapeInfo.IncIndex(0) != null); }
public static bool __CompilerHint__PointyTri__TextureCell() { var grid1 = new FlatHexGrid <TextureCell[]>(1, 1); foreach (var point in grid1) { grid1[point] = new TextureCell[1]; } var grid2 = new PointyTriGrid <TextureCell>(1, 1); foreach (var point in grid2) { grid2[point] = null; } var shapeStorageInfo = new ShapeStorageInfo <PointyTriPoint>(new IntRect(), p => true); var shapeInfo = new PointyTriShapeInfo <TextureCell>(shapeStorageInfo); return(grid1[grid1.First()][0] == null || grid2[grid2.First()] == null || shapeInfo.IncIndex(0) != null); }