예제 #1
0
 public Coroutine Tween <T>(
     T start,
     T finish,
     float totalTime,
     Func <T, T, float, T> lerp,
     Action <T> action)
 {
     return(MonoBehaviourExtensions.Tween(this, start, finish, totalTime, lerp, action));
 }
예제 #2
0
 public UnityEngine.Coroutine Tween <T>(
     T start,
     T finish,
     float totalTime,
     Func <T, T, float, T> lerp,
     Action <T> action,
     Func <float> deltaTime)
 {
     return(MonoBehaviourExtensions.Tween(this, start, finish, totalTime, lerp, action, deltaTime));
 }