public static string GetSilentId() { IGamedoniaSilent silentImpl = null; if (Application.isEditor) { silentImpl = new GamedoniaDefaultSilentImpl(); } else { silentImpl = new GamedoniaSilentImpl(); } return silentImpl.GetSilentId (); }
public static string GetSilentId() { IGamedoniaSilent silentImpl = null; if (Application.isEditor) { silentImpl = new GamedoniaDefaultSilentImpl(); } else { silentImpl = new GamedoniaSilentImpl(); } return(silentImpl.GetSilentId()); }