public GPU(Clock cpuClock, GPURegisters gpuRegisters) { this.cpuClock = cpuClock; this.gpuRegisters = gpuRegisters; clock = new Clock(); gpuMode = GPUMode.HBlankPeriod; memoryData = new byte[0x2000]; tileSet = new byte[0x17FF]; tileBackgroundMap = new byte[0x7FF]; oamData = new byte[0xA0]; zRamData = new byte[0x7F]; bmp.Save("D:\\test.bmp"); }
public void Load(byte[] rom) { cartridge = new Cartridge(rom); clock = new Clock(); cpuRegisters = new CPURegisters(cartridge); gpuRegisters = new GPURegisters(); gpu = new GPU(clock, gpuRegisters); keyboard = new Keyboard(); memory = new Memory(cartridge, gpu, cpuRegisters, gpuRegisters, keyboard); processor = new Processor(memory, cpuRegisters, gpu, clock); memory.Initialize(); processor.Initialize(); }