public void game_draw() { Console.Clear(); Console.Title = "Snake"; Console.SetWindowSize(101, 26); HorizontalLine upline = new HorizontalLine(0, 100, 0, '+'); HorizontalLine downline = new HorizontalLine(0, 100, 25, '+'); VerticalLine leftline = new VerticalLine(1, 25, 0, '+'); VerticalLine rightline = new VerticalLine(1, 25, 100, '+'); upline.Draw(); downline.Draw(); leftline.Draw(); rightline.Draw(); Parameters settings = new Parameters(); //Sounds sound = new Sounds(settings.GetResourceFolder()); //sound.Play("stardust.mp3"); Point p = new Point(4, 5, '*', ConsoleColor.Cyan); Snake snake = new Snake(p, 4, Direction.RIGHT); snake.Draw(); FoodCreator foodCreator = new FoodCreator(101, 26, '¤', ConsoleColor.Green); Point food = foodCreator.CreateFood(); food.Draw(); Score score = new Score(0, 1);//score =0, level=1 score.speed = 400; score.ScoreWrite(); while (true) { if (snake.Eat(food)) { score.ScoreUp(); score.ScoreWrite(); food = foodCreator.CreateFood(); food.Draw(); //sound.Stop("stardust.mp3"); if (score.ScoreUp()) { score.speed -= 10; } } else { snake.Move(); } Thread.Sleep(score.speed); if (Console.KeyAvailable) { ConsoleKeyInfo key = Console.ReadKey(true); snake.HandleKey(key.Key); } } }
public Walls(int mapWidth, int mapHeight) { wallList = new List <Figure>(); // Отрисовка рамочки HorizontalLine upLine = new HorizontalLine(0, mapWidth - 2, 0, '+'); HorizontalLine downLine = new HorizontalLine(0, mapWidth - 2, mapHeight - 1, '+'); VerticalLine leftLine = new VerticalLine(0, mapHeight - 1, 0, '+'); VerticalLine rightLine = new VerticalLine(0, mapHeight - 1, mapWidth - 2, '+'); wallList.Add(upLine); wallList.Add(downLine); wallList.Add(leftLine); wallList.Add(rightLine); }