public void FillTimeTable() { WorldCoordinate positionA = new WorldCoordinate("Eden", new IntPoint(2, 3)); WorldCoordinate positionB = new WorldCoordinate("Eden", new IntPoint(4, 1)); WorldCoordinate positionC = new WorldCoordinate("Eden", new IntPoint(1, 2)); Timetable timetable = _world.timetableRunner.CreateTimetable("NewTimetable", ""); timetable.CreateTimetableSpanInternal(new GameTime(03, 00), new GameTime(08, 00), new Behaviour_BeAtPosition(positionA)); timetable.CreateTimetableSpanInternal(new GameTime(08, 00), new GameTime(21, 00), new Behaviour_BeAtPosition(positionB)); timetable.CreateTimetableSpanInternal(new GameTime(21, 00), new GameTime(03, 00), new Behaviour_BeAtPosition(positionC)); Console.WriteLine("TimetableSpans: \n" + timetable.TimetableSpansToString()); _eva.timetableName = "NewTimetable"; _eva.logger.AddListener(Console.WriteLine); WorldTestHelper.UpdateWorldUntilGameTime(_world, new GameTime(1, 05, 00, 00)); Assert.AreEqual(positionA, _eva.position); WorldTestHelper.UpdateWorldUntilGameTime(_world, new GameTime(1, 12, 00, 00)); Assert.AreEqual(positionB, _eva.position); WorldTestHelper.UpdateWorldUntilGameTime(_world, new GameTime(2, 02, 00, 00)); Assert.AreEqual(positionC, _eva.position); }
public void SleepDrinkAndSitBehaviours() { _eva.logger.AddListener(Console.WriteLine); _eva.timetableName = "Timetable2"; _eva.sleepiness = 100.0f; WorldCoordinate positionA = new WorldCoordinate("Eden", new IntPoint(1, 1)); WorldCoordinate positionB = new WorldCoordinate("Eden", new IntPoint(4, 2)); WorldCoordinate positionC = new WorldCoordinate("Eden", new IntPoint(3, 3)); _world.tingRunner.CreateTing <Bed>("Bed1", positionA); Drink drink = _world.tingRunner.CreateTing <Drink>("Drink1", positionB); drink.amount = 100f; _world.tingRunner.CreateTing <Seat>("Chair1", positionC); WorldTestHelper.UpdateWorldUntilGameTime(_world, new GameTime(0, 21, 00, 00)); Assert.AreEqual("Sleeping", _eva.actionName); WorldTestHelper.UpdateWorldUntilGameTime(_world, new GameTime(1, 10, 00, 00)); Assert.AreEqual(_eva.position, drink.position); WorldTestHelper.UpdateWorldUntilGameTime(_world, new GameTime(1, 19, 00, 00)); Console.WriteLine("Time: " + _world.settings.gameTimeClock); Assert.IsNull(_eva.bed); _eva.sleepiness = 200f; WorldTestHelper.UpdateWorldUntilGameTime(_world, new GameTime(2, 21, 00, 00)); Assert.AreEqual("Sleeping", _eva.actionName); Assert.IsNull(_eva.seat); }