public void CanNotAttack() { var pos = new Position(1, 1); var s = new ChessState(); var p = new ChessPiece(); p.Move(new Position(2, 2)); p.PossibleMoves.Add(new MockTemplate(null, false)); Assert.IsFalse(p.CanAttack(pos, s)); }
public void CanAttack() { var s = new ChessState(); var from = new Position(1, 1); var to = new Position(2, 2); var p = new ChessPiece(); s[from] = p; s[from].Move(from); s[to] = new ChessPiece(); s[to].Move(to); s[from].PossibleMoves.Add(new MockTemplate(null, true)); Assert.IsTrue(p.CanAttack(to, s)); }