private static bool TryGetValidAssetBundleManagerSetting(out AssetBundleManagerSetting setting) { setting = GetOrCreateAssetBundleManagerSetting(); if (setting.IsValid) { return(true); } Debug.LogError("Please set the correct path in AssetBundleManagerSetting! Click me to select AssetBundleManagerSetting.", setting); setting = null; return(false); }
private void InitSetting() { mSetting = AssetBundleEditorTools.GetAssetBundleManagerSetting(); DisposeSerializedObject(); if (mSetting) { mSerializedObject = new SerializedObject(mSetting); mShowBuildTarget.value = !mSerializedObject.FindProperty(nameof(AssetBundleManagerSetting.UseActiveBuildTarget)).boolValue; mShowBuildTarget.valueChanged.AddListener(Repaint); } }
public static string GetAssetBundlePath(AssetBundleManagerSetting.LoadBundlePathMode loadBundlePathMode, string bundleName, bool autoAddExtension = true) { return(Path.Combine(AssetBundleManagerSetting.GetLoadBundleFullPath(loadBundlePathMode, LoadBundlePath), GetAssetBundleName(bundleName, autoAddExtension))); }
private void OnGUI() { mPosition = GUILayout.BeginScrollView(mPosition); //Deleted or move or change name, reload. if (!mSetting || AssetDatabase.GetAssetPath(mSetting) != AssetBundleManager.AssetBundleManagerSettingPath) { InitSetting(); } if (!mSetting) { //init or skin changed if (mSetupButtonStyle == null || mIsProSkin != EditorGUIUtility.isProSkin) { mIsProSkin = EditorGUIUtility.isProSkin; mSetupButtonStyle = new GUIStyle(GUI.skin.button) { fontSize = 20 }; } EditorGUILayout.HelpBox("Click the button below to setup AssetBundleManager.", MessageType.Info); if (GUILayout.Button("Setup AssetBundleManager", mSetupButtonStyle, GUILayout.Height(50))) { mSetting = AssetBundleEditorTools.GetOrCreateAssetBundleManagerSetting(); mSerializedObject = new SerializedObject(mSetting); } } else { AssetBundleManagerSettingEditor.Draw(mSerializedObject, mShowBuildTarget, false); if (GUILayout.Button("Build")) { AssetBundleEditorTools.Build(); } if (GUILayout.Button("Set AssetBundle Name")) { AssetBundleEditorTools.SetAssetBundleName(); } GUILayout.BeginHorizontal(); if (GUILayout.Button("Clear StreamingAssets Bundle Path")) { AssetBundleEditorTools.ClearStreamingAssetsBundlePath(); } if (GUILayout.Button("Copy To StreamingAssets Bundle Path")) { AssetBundleEditorTools.CopyToStreamingAssetsBundlePath(); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (GUILayout.Button("Clear Load AssetBundle Path")) { AssetBundleEditorTools.ClearLoadAssetBundlePath(); } if (GUILayout.Button("Copy To Load AssetBundle Path")) { AssetBundleEditorTools.CopyToLoadAssetBundlePath(); } GUILayout.EndHorizontal(); } GUILayout.EndScrollView(); }