예제 #1
0
 void Awake()
 {
     isActive = false;
     if (null == Instance)
     {
         Instance = this;
     }
     else
     {
         Destroy(gameObject);
     }
     DontDestroyOnLoad(this);
 }
예제 #2
0
 void Awake()
 {
     Instance = this;
     isActive = false;
     DontDestroyOnLoad(this);
 }