/// <summary> /// Constructor. /// </summary> public BackgroundScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); flock = null; flockParams = new AIParameters(); ResetAIParams(); }
/// <summary> /// Create the bird flock /// </summary> /// <param name="theNum"></param> protected void SpawnFlock() { if (flock == null) { flock = new Flock(birdTexture, ScreenManager.GraphicsDevice.Viewport.TitleSafeArea.Width, ScreenManager.GraphicsDevice.Viewport.TitleSafeArea.Height, flockParams); } }