public GameLevel () { layerInstance = this; // enable touches #if XBOX || OUYA TouchEnabled = false; GamePadEnabled = true; #else TouchEnabled = true; #endif // enable accelerometer AccelerometerEnabled = false; // ask director for the window size var screenSize = CCDirector.SharedDirector.WinSize; // create and initialize a Label var label = new CCLabelTTF("Game Layer", "MarkerFelt", 22); // position the label on the center of the screen label.Position = CCDirector.SharedDirector.WinSize.Center; // add the label as a child to this Layer AddChild(label); menuStartPosition = new CCPoint( 70 , screenSize.Height-24); var gameMenuLabel = new CCLabelTTF("Game Menu", "MarkerFelt", 18); var button1 = new CCMenuItemLabel (gameMenuLabel, ShowMenu); MenuButton = new CCMenu (button1); MenuButton.Position = menuStartPosition; AddChild (MenuButton, 10); openWithMenuInsteadOfGame = false; if (GameData.SharedData.FirstRunEver && openWithMenuInsteadOfGame) { CCLog.Log("First run ever"); Schedule(ShowMenuFromSelector, 2f); GameData.SharedData.FirstRunEver = false; } }
public GameLevel() { layerInstance = this; // enable touches #if XBOX || OUYA TouchEnabled = false; GamePadEnabled = true; #else TouchEnabled = true; #endif // enable accelerometer AccelerometerEnabled = false; // ask director for the window size var screenSize = CCDirector.SharedDirector.WinSize; // create and initialize a Label var label = new CCLabelTTF("Game Layer", "MarkerFelt", 22); // position the label on the center of the screen label.Position = CCDirector.SharedDirector.WinSize.Center; // add the label as a child to this Layer AddChild(label); menuStartPosition = new CCPoint(70, screenSize.Height - 24); var gameMenuLabel = new CCLabelTTF("Game Menu", "MarkerFelt", 18); var button1 = new CCMenuItemLabel(gameMenuLabel, ShowMenu); MenuButton = new CCMenu(button1); MenuButton.Position = menuStartPosition; AddChild(MenuButton, 10); openWithMenuInsteadOfGame = false; if (GameData.SharedData.FirstRunEver && openWithMenuInsteadOfGame) { CCLog.Log("First run ever"); Schedule(ShowMenuFromSelector, 2f); GameData.SharedData.FirstRunEver = false; } }
public GameLevel() { layerInstance = this; // enable touches #if XBOX || OUYA TouchEnabled = false; GamePadEnabled = true; #else //TouchEnabled = true; #endif // enable accelerometer //AccelerometerEnabled = false; // ask director for the window size var screenSize = Director.WindowSizeInPixels; menuStartPosition = new CCPoint(70, screenSize.Height - 24); var gameMenuLabel = new CCLabel("Game Menu", "MarkerFelt", 18); var button1 = new CCMenuItemLabel(gameMenuLabel, ShowMenu); MenuButton = new CCMenu(button1); MenuButton.Position = menuStartPosition; AddChild(MenuButton, 10); openWithMenuInsteadOfGame = false; if (GameData.SharedData.FirstRunEver && openWithMenuInsteadOfGame) { CCLog.Log("First run ever"); Schedule(ShowMenuFromSelector, 2f); GameData.SharedData.FirstRunEver = false; } }