/// <summary> /// Sends the inventory data. /// </summary> /// <returns><c>true</c>, if inventory data was sent, <c>false</c> otherwise.</returns> public void SendInventoryData() { new AuthenticationRequest() .SetPassword("0000") .SetUserName(StaticInfo.userInfo.userName) .Send((response) => { if (!response.HasErrors) { Debug.Log("Login successfully"); } else { Debug.Log("Error login"); } }); //データ整形(シリアライズ込み) string jsonData = JsonUtility.ToJson(new Serialization <Item>(StaticInfo.items)); GameSparks.Core.GSRequestData data = new GameSparks.Core.GSRequestData(jsonData); //送信リクエスト new LogEventRequest() .SetEventKey("SaveInventory") .SetEventAttribute("inventory", data) .Send((response) => { if (!response.HasErrors) { Debug.Log("Save inventory successfully"); } else { Debug.Log("Error save inventory"); } }); }
public void OnSubmitNewPassword() { //Sending the request with spaces for Username and Password so no errors are given and scriptData is sent //Response is breaken down and the result of the action is determined for debug or feedback to user GameSparks.Core.GSRequestData script = new GameSparks.Core.GSRequestData(); script.Add("action", "resetPassword"); script.Add("token", TokenInput.text); script.Add("password", NewPasswordInput.text); new AuthenticationRequest().SetUserName("").SetPassword("").SetScriptData(script).Send((response) => { if (response.HasErrors) { if (response.Errors.GetString("action") == "complete") { GenericPopup popup = Backend.Utility.MakeNewGenericPopup("Success!", "Password changed. You will now be returned to the main menu.", false); popup.OkButton.onClick.AddListener(() => SceneManager.Instance.LoadScene("TitleScreen")); TokenInput.text = ""; NewPasswordInput.text = ""; } else { Backend.Utility.MakeNewGenericPopup("Failed!", "Please ensure token is valid", false); } } }); }
public void CancelHosting() { if (hosting) { MatchmakingRequest matchmakingRequest = new MatchmakingRequest(); matchmakingRequest.SetMatchShortCode("HostedMatch"); GameSparks.Core.GSRequestData participantData = new GameSparks.Core.GSRequestData(); participantData.AddString("displayName", gameSparksUserID.myDisplayName); participantData.AddBoolean("hosting", true); matchmakingRequest.SetParticipantData(participantData); matchmakingRequest.SetMatchData(participantData); matchmakingRequest.SetSkill(0); // Cancel host hosting = false; matchmakingRequest.SetAction("cancel"); matchmakingRequest.Send(OnMatchmakingSuccess, OnMatchmakingError); // Change button text to represent hosting a game var buttonText = hostGameButton.GetComponentsInChildren <TMPro.TextMeshProUGUI>(); buttonText[0].text = "Host Game"; joinGameButton.interactable = true; onRefreshGamesButtonClick(); UnblockMatchmakingButton(); } }
public void SendRecoveryTokenRequest() { Initialize(); Debug.Log("Sending Recovery Token Request..."); var data = new GameSparks.Core.GSRequestData() .AddString("email", emailInput.text) .AddString("action", "passwordRecoveryRequest"); new GameSparks.Api.Requests.AuthenticationRequest() .SetUserName("") .SetPassword("") .SetScriptData(data) .Send((response) => { if (response.Errors.GetString("action") == "complete") { Debug.Log(string.Format("Request Token Sent To Email : {0}", emailInput.text)); tokenInputPanel.SetActive(true); tokenRequestPanel.SetActive(false); } else { Debug.Log("Error Requesting Token... \n " + response.Errors.JSON.ToString()); emailErrorText.text = "Invalid E-Mail. Please Try Again."; emailErrorHighlight.SetActive(true); } }); }
private void onRefreshGamesButtonClick() { BlockRefreshInput(); // Make sure the user isn't currently hosting that way the refresh doesn't remove their hosted lobby/game if (!hosting) { GameSparksUserID gameSparksUserIDScript = GameObject.Find("GameSparksUserID").GetComponent <GameSparksUserID>(); // Do a matchmaking request MatchmakingRequest matchmakingRequest = new MatchmakingRequest(); matchmakingRequest.SetMatchShortCode("HostedMatch"); GameSparks.Core.GSRequestData participantData = new GameSparks.Core.GSRequestData(); participantData.AddString("displayName", gameSparksUserIDScript.myDisplayName); participantData.AddBoolean("hosting", false); matchmakingRequest.SetParticipantData(participantData); matchmakingRequest.SetMatchData(participantData); matchmakingRequest.SetSkill(0); // Store this request incase we get a throttled message lastMatchmakingRequest = matchmakingRequest; matchmakingRequest.Send(OnMatchmakingSuccess, OnMatchmakingError); FindGameLobbies(); } else { FindGameLobbies(); } }
public void OnSubmitTokenRequest() { //Construction a GSRquestData object to pass in as scriptData GameSparks.Core.GSRequestData script = new GameSparks.Core.GSRequestData(); script.Add("action", "passwordRecoveryRequest"); script.Add("email", EmailAddress.text); //Sending the request with spaces for Username and Password so no errors are given and scriptData is sent //Response is breaken down and the result of the action is determined for debug or feedback to user new AuthenticationRequest().SetUserName("").SetPassword("").SetScriptData(script).Send((response) => { if (response.HasErrors) { if (response.Errors.GetString("action") == "complete") { GenericPopup popup = Backend.Utility.MakeNewGenericPopup("Email sent!", "Check your email for a reset token.", false); popup.OkButton.onClick.AddListener(() => StartCoroutine(TransitionBetweenCanvasGroups(ForgotPwdCanvasGroup, NewPwdCanvasGroup))); EmailAddress.text = ""; } else { Backend.Utility.MakeNewGenericPopup("Email not sent!", "Please ensure email is linked to account", false); } } }); }
internal void SendImmediate(GSRequest request) { if (_WebSocketClient != null) { lock (_WebSocketClient) { if (_WebSocketClient != null) { if (!request.Type.Equals(".AuthenticatedConnectRequest")) { if (request.GetString("requestId") == null) { request.AddString("requestId", DateTime.Now.Ticks + "_" + (_gs._requestCounter++)); } //if (request.MaxResponseTimeInMillis != _gs.RequestTimeout) { // request.AddNumber ("timeout", request.MaxResponseTimeInMillis); //} lock (_pendingRequests) { _pendingRequests.Add(request.GetString("requestId"), request); } } String requestJson = request.JSON; _gSPlatform.DebugMsg("SEND:" + requestJson); //Wrap it in a secure request if (_gs.GSPlatform.ApiSecret.Contains(":") && SessionId != null) { GSRequestData secureRequest = new GSRequestData(); secureRequest.AddString("json", requestJson); secureRequest.AddString("hmac", _gs.GSPlatform.MakeHmac(requestJson, _gs.GSPlatform.ApiSecret + "-" + SessionId)); requestJson = secureRequest.JSON; } if (_gs.GSPlatform.ApiSecret.Contains(":")) { requestJson = Encrypt(requestJson); } if (_gs.TraceMessages) { _gSPlatform.DebugMsg("SOCKET-SEND:" + requestJson); } _WebSocketClient.Send(requestJson); } } } }
public void ConfirmRecoveryToken() { bool error = false; Initialize(); if (passwordInput.text.Length < 8) { passwordErrorHighlight.SetActive(true); passwordErrorText.text = "Password Must be Longer than Eight Digits!"; } if (passwordInput.text != confirmPasswordInput.text) { confirmPasswordErrorText.text = "Passwords do not Match!"; passwordErrorText.text = "Passwords do not Match!"; confirmPasswordErrorHighlight.SetActive(true); passwordErrorHighlight.SetActive(true); error = true; } if (error) { return; } var data = new GameSparks.Core.GSRequestData() .AddString("token", recoveryTokenInput.text) .AddString("password", passwordInput.text) .AddString("action", "resetPassword"); Debug.Log("Contacting..."); new GameSparks.Api.Requests.AuthenticationRequest() .SetUserName("") .SetPassword("") .SetScriptData(data) .Send((response) => { if (response.Errors.GetString("action") == "complete") { Debug.Log("Password change Successful!"); this.gameObject.SetActive(false); } else { Debug.Log("Error... \n " + response.Errors.JSON.ToString()); recoveryTokenErrorText.text = "Recovery Token Incorrect."; recoveryTokenErrorHighlight.SetActive(true); } }); }
public void NewPasswordLogin() { DataController.SaveValue("password", password.text); Debug.Log(password.text); var loginRequest = new AuthenticationRequest(); GameSparks.Core.GSRequestData data = new GameSparks.Core.GSRequestData(); data.AddString("password", DataController.GetValue <string>("password")); data.AddString("action", "resetPassword"); data.AddString("token", token.text); loginRequest.SetScriptData(data); loginRequest.SetUserName(DataController.GetValue <string>("username")); loginRequest.SetPassword(password.text); loginRequest.Send(response => { if (response.Errors.GetString("action").Contains("complete")) { Warning.SetActive(true); PopUpMessage.ActivatePopUp(delegate { }, LocalisationSystem.GetLocalisedValue("resetpasswordwarning5")); UIController.SetActivePanel(UI_Element.Login); } if (response.Errors.GetString("action").Contains("invalid")) { Warning.SetActive(true); PopUpMessage.ActivatePopUp(delegate { }, LocalisationSystem.GetLocalisedValue("resetpasswordwarning4") + LocalisationSystem.GetLocalisedValue("password_error")); UIController.SetActivePanel(UI_Element.ConfirmResetPassword); } Debug.Log("well done " + response.Errors.JSON.ToString()); if (!response.HasErrors) { Debug.Log("Error reseting password.../n" + response.Errors.JSON.ToString()); } }); }
public void OnHostGameButtonClick() { BlockMatchmakingButton(); joinGameButton.interactable = false; EventSystem.current.SetSelectedGameObject(null); gameSparksUserID = GameObject.Find("GameSparksUserID").GetComponent <GameSparksUserID>(); MatchmakingRequest matchmakingRequest = new MatchmakingRequest(); matchmakingRequest.SetMatchShortCode("HostedMatch"); GameSparks.Core.GSRequestData participantData = new GameSparks.Core.GSRequestData(); participantData.AddString("displayName", gameSparksUserID.myDisplayName); participantData.AddBoolean("hosting", true); matchmakingRequest.SetParticipantData(participantData); matchmakingRequest.SetMatchData(participantData); matchmakingRequest.SetSkill(0); if (!hosting) { hosting = true; // Change button text to represent canceling host var buttonText = hostGameButton.GetComponentsInChildren <TMPro.TextMeshProUGUI>(); buttonText[0].text = "Cancel Host"; } else { // Cancel host hosting = false; matchmakingRequest.SetAction("cancel"); matchmakingRequest.Send(OnMatchmakingSuccess, OnMatchmakingError); // Change button text to represent hosting a game var buttonText = hostGameButton.GetComponentsInChildren <TMPro.TextMeshProUGUI>(); buttonText[0].text = "Host Game"; joinGameButton.interactable = true; onRefreshGamesButtonClick(); UnblockMatchmakingButton(); } matchmakingRequest.Send(OnMatchmakingSuccess, OnMatchmakingError); }
/// <summary> /// Sends the user info. /// </summary> /// <returns><c>true</c>, if user info was sent, <c>false</c> otherwise.</returns> public void SendUserInfo() { //とりあえず保存先ユーザー指定,認証 new AuthenticationRequest() .SetPassword("0000") .SetUserName(StaticInfo.userInfo.userName) .Send((response) => { if (!response.HasErrors) { Debug.Log("Authentication successfully"); } else { Debug.Log("Error authentication"); } }); //プレイヤーデータ整形 PlayerData player = new PlayerData { gold = StaticInfo.userData.gold, rate = StaticInfo.userData.rate }; //jsonに変換 string jsonData = JsonUtility.ToJson(player); GameSparks.Core.GSRequestData data = new GameSparks.Core.GSRequestData(jsonData); //送信イベントリクエスト new LogEventRequest() .SetEventKey("SavePlayerData") .SetEventAttribute("playerData", data) .Send((response) => { if (!response.HasErrors) { Debug.Log("Save data successfully"); } else { Debug.Log("Error save player data"); } }); }
public void CheckHosting() { if (hosting) { MatchmakingRequest matchmakingRequest = new MatchmakingRequest(); matchmakingRequest.SetMatchShortCode("HostedMatch"); GameSparks.Core.GSRequestData participantData = new GameSparks.Core.GSRequestData(); participantData.AddString("displayName", gameSparksUserID.myDisplayName); participantData.AddBoolean("hosting", true); matchmakingRequest.SetParticipantData(participantData); matchmakingRequest.SetMatchData(participantData); matchmakingRequest.SetSkill(0); // Store this request incase we get a throttled message lastMatchmakingRequest = matchmakingRequest; matchmakingRequest.Send(OnMatchmakingSuccess, OnMatchmakingError); FindGameLobbies(); } hostingCheckTimer.ResetTimer(); hostingCheckTimer.StartCountdown(); }
public void createNewPlayer() { playerClass = activeButtons[1].nameID; rank = 1; points = 0; var classData = new GameSparks.Core.GSRequestData().AddString("classData", playerClass); if (gameSparksAvailable) { Debug.Log("Registering..."); new RegistrationRequest() .SetUserName(username) .SetDisplayName(username) .SetPassword(password) .SetScriptData(classData) .Send(response => { if (response.HasErrors) { Debug.LogError(response.Errors.JSON); dialogBox.GetComponent <RectTransform>().DOAnchorPosY(-100, 1); } else { Debug.Log("Registered"); dialogBox.GetComponent <RectTransform>().DOAnchorPosY(-100, 1); characterCreationScreen.SetActive(true); userID = response.UserId; SceneManager.LoadScene("Chamber"); musicPlayer.clip = inGameMusic; musicPlayer.Play(); } }); } }
void playerdata() { new AuthenticationRequest() .SetPassword("0000") .SetUserName("26337") .Send((response) => { if (!response.HasErrors) { Debug.Log("Login successfully"); } else { Debug.Log("Error login"); } }); //Item item = new Item { name = "test1", cnt = 1 }; //Item item2 = new Item { name = "test2", cnt = 3 }; //StaticInfo.userData.items = item; //Debug.Log(StaticInfo.userData.items.name); //StaticInfo.userData.items.Add(item2); Debug.Log("Saving"); PlayerData player = new PlayerData { gold = 2, rate = 0 }; string jsonData = JsonUtility.ToJson(player); GameSparks.Core.GSRequestData data = new GameSparks.Core.GSRequestData(jsonData); Debug.Log(jsonData); new LogEventRequest() .SetEventKey("SavePlayerData") .SetEventAttribute("playerData", data) .Send((response) => { if (!response.HasErrors) { Debug.Log("Save data successfully"); } else { Debug.Log("Error Save Player Data"); } }); new LogEventRequest() .SetEventKey("LoadPlayerData") .Send((response) => { if (!response.HasErrors) { GameSparks.Core.GSData scriptData = response.ScriptData.GetGSData("data"); PlayerData playerData = new PlayerData { rate = (int)scriptData.GetInt("rate"), gold = (int)scriptData.GetInt("gold") }; Debug.Log("rate:" + playerData.rate + "gold:" + playerData.gold); } else { Debug.Log("Error Load Player Data"); } }); }
void inventory() { new AuthenticationRequest() .SetPassword("0000") .SetUserName("334870") .Send((response) => { if (!response.HasErrors) { Debug.Log("Login successfully"); } else { Debug.Log("Error login"); } }); Item item = new Item { name = "test1", cnt = 1 }; Item item2 = new Item { name = "test2", cnt = 3 }; //Debug.Log(StaticInfo.userData.items.name); StaticInfo.items.Add(item); StaticInfo.items.Add(item2); string jsonData = JsonUtility.ToJson(new Serialization <Item>(StaticInfo.items)); //string jsonData = JsonUtility.ToJson(items); GameSparks.Core.GSRequestData data = new GameSparks.Core.GSRequestData(jsonData); Debug.Log(jsonData); new LogEventRequest() .SetEventKey("SaveInventory") .SetEventAttribute("inventory", data) .Send((response) => { if (!response.HasErrors) { Debug.Log("Save inventory successfully"); } else { Debug.Log("Error save inventory"); } }); new LogEventRequest() .SetEventKey("LoadInventory") .Send((response) => { if (!response.HasErrors) { GameSparks.Core.GSData scriptData = response.ScriptData.GetGSData("data"); var temp = scriptData.GetGSDataList("target"); List <Item> items = new List <Item>(); for (int i = 0; i < temp.Count; i++) { Item tempItem = new Item { name = temp[i].GetString("name"), cnt = (int)temp[i].GetInt("cnt") }; StaticInfo.items.Add(tempItem); } foreach (Item tempItem in StaticInfo.items) { Debug.Log("name:" + tempItem.name + "cnt:" + tempItem.cnt); } } else { Debug.Log("Error Load Player Data"); } }); }
/// <summary> /// User Login /// </summary>> /// <param name="username"></param> /// <param name="password"></param> /// <param name="eventName"></param> public static void Login(string username, string password, string eventName) { if (DataController.GetValue <string>("LastValidusername") != username) { if (DataController.GetValue <string>("LastValidusername") != "") { Login(DataController.GetValue <string>("LastValidusername"), DataController.GetValue <string>("LastValidPassword"), null); } } DataController.SaveValue("username", username); StatsList = new List <long>(); EquipmentList = new List <long>(); OtherStuffList = new List <long>(); StatsList = new List <long>(); EquipmentList = new List <long>(); PrimaryStuffList = new List <long>(); if (DataController.GetValue <int>("Rating") >= 0) { var newRequest = new GameSparks.Api.Requests.LogEventRequest();// DataController.GetValue<int>("Rating")); newRequest.SetEventKey("RATING_UPDATE").SetEventAttribute("Rating", DataController.GetValue <int>("Rating")).Send(response => { }); } var newRequest1 = new GameSparks.Api.Requests.LeaderboardDataRequest(); newRequest1.SetLeaderboardShortCode("LeaderboardRating").SetEntryCount(35).Send(response => { Debug.Log(response.BaseData.JSON); LeaderBoardsScript.Ranks = new List <long?>(); LeaderBoardsScript.Names = new List <string>(); LeaderBoardsScript.Ratings = new List <long?>(); foreach (var gd in response.BaseData.GetGSDataList("data")) { LeaderBoardsScript.Ranks.Add(gd.GetLong("rank")); LeaderBoardsScript.Names.Add(gd.GetString("userName")); LeaderBoardsScript.Ratings.Add(gd.GetLong("Rating")); //Debug.Log(gd.GetString("userName")); //Debug.Log(gd.GetLong("Rating")); } }); Debug.Log("Authentication..."); var loginRequest = new AuthenticationRequest(); GameSparks.Core.GSRequestData data = new GameSparks.Core.GSRequestData(); if (DataController.GetValue <int>("GSNotSynced" + username) > 0 && DataController.GetValue <string>("LastValidusername") == username) { foreach (string attr in ServerNamz) { Debug.Log(DataController.GetValue <int>(attr + "Mine")); StatsList.Add((long)DataController.GetValue <int>(attr + "Mine")); } data.AddNumberList("Stats", StatsList); foreach (string TypeItem in Equipment.ForInvLoad) { foreach (string Name in EquipmentNames) { EquipmentList.Add((long)DataController.GetValue <int>(Name + TypeItem + "ammount")); } } data.AddNumberList("Equipment", EquipmentList); int tempNum = 0; foreach (int num in CelebrationAnimation.Prices) { Debug.Log(num); if (DataController.GetValue <int>("WinAnimNumberMine" + tempNum + "ammount") > 0) { OtherStuffList.Add(1); } else { OtherStuffList.Add(0); } tempNum += 1; } PrimaryStuffList.Add(DataController.GetValue <int>("Exp")); PrimaryStuffList.Add(DataController.GetValue <int>("Bread")); PrimaryStuffList.Add(DataController.GetValue <int>("SkillPoints")); PrimaryStuffList.Add(DataController.GetValue <int>("Rating")); Debug.Log(DataController.GetValue <int>("SkillPoints")); data.AddNumberList("OtherStuffList", OtherStuffList); data.AddNumberList("PrimaryStuffList", PrimaryStuffList); } loginRequest.SetUserName(username); loginRequest.SetPassword(password); loginRequest.SetScriptData(data); loginRequest.Send(response => { if (!response.HasErrors) { GameSparks.Core.GSData GSList = response.ScriptData; foreach (string atributeName in ServerNamz) { DataController.SaveValue(atributeName + "Mine", (int)GSList.GetInt(atributeName)); } foreach (string TypeItem in Equipment.ForInvLoad) { foreach (string Name in EquipmentNames) { if (GSList.GetGSData("BoughtOrNot").ContainsKey(Name + TypeItem)) { if (GSList.GetGSData("BoughtOrNot").GetInt(Name + TypeItem) > 0) { DataController.SaveValue(Name + TypeItem + "ammount", 1); } else { DataController.SaveValue(Name + TypeItem + "ammount", 0); } } else { DataController.SaveValue(Name + TypeItem + "ammount", 0); } } } foreach (var vg in GSList.GetGSDataList("VirtualGoodsList")) { foreach (string modifier in EqModifiers) { if (vg.GetGSData("currencyCosts").GetInt(modifier) != null) { DataController.SaveValue(vg.GetString("name") + modifier, (int)vg.GetGSData("currencyCosts").GetInt(modifier)); //Debug.Log(vg.GetString("name")); } } //Debug.Log(vg.GetString("name")); DataController.SaveValue(vg.GetString("name") + "Price", (int)vg.GetGSData("currencyCosts").GetInt("Bread")); DataController.SaveValue(vg.GetString("name") + "SellPrice", (int)vg.GetGSData("currencyCosts").GetInt("BreadPrice")); } int tempNum = 0; long?value = GSList.GetLong("Anim" + tempNum); while (value != null) { DataController.SaveValue("WinAnimNumberMine" + tempNum + "ammount", (int)value); tempNum += 1; value = GSList.GetLong("Anim" + tempNum); } for (int i = tempNum; i < CelebrationAnimation.Prices.Count; i++) { DataController.SaveValue("WinAnimNumberMine" + i + "ammount", 0); } long?Exp = GSList.GetLong("TotalExp"); DataController.SaveValue("Exp", (int)Exp); long?Bread = GSList.GetLong("TotalBread"); DataController.SaveValue("Bread", (int)Bread); long?SkillPoints = GSList.GetLong("TotalSkillPoints"); DataController.SaveValue("SkillPoints", (int)SkillPoints); long?Rating = GSList.GetLong("Rating"); DataController.SaveValue("Rating", (int)Rating); Debug.Log(DataController.GetValue <int>("SkillPoints")); DataController.SaveValue("GSNotSynced" + username, 0); Debug.Log("Player authenticated! \n Name:" + response.DisplayName + response.ScriptData.JSON);// + response.ScriptData);//.ScriptData.JSON.ToString()); IsUserLoggedIn = false; EventManager.TriggerEvent(eventName, response.DisplayName); DataController.SaveValue("LastValidPassword" + username, password); DataController.SaveValue("LastValidusername", username); } else { ResetPassword.instance.Warning.SetActive(true); PopUpMessage.ActivatePopUp(delegate { UIController.SetActivePanel(UI_Element.Login); }, LocalisationSystem.GetLocalisedValue("loginerror1")); Debug.Log("Error authenticating player.../n" + response.Errors.JSON.ToString()); EventManager.TriggerEvent(eventName, ""); } }); }
public void GetToken() { DataController.SaveValue("username", username.text); var loginRequest = new AuthenticationRequest(); GameSparks.Core.GSRequestData data = new GameSparks.Core.GSRequestData(); data.AddString("action", "passwordRecoveryRequest"); data.AddString("email", email.text); loginRequest.SetScriptData(data); loginRequest.SetUserName(DataController.GetValue <string>("username")); loginRequest.SetPassword(""); loginRequest.Send(response => { if (!response.HasErrors) { Warning.SetActive(true); Warning.GetComponentsInChildren <Button>()[1].gameObject.SetActive(false); PopUpMessage.ActivatePopUp(delegate { UIController.SetActivePanel(UI_Element.ConfirmResetPassword); }, LocalisationSystem.GetLocalisedValue("resetpasswordwarning1")); } else { Debug.Log("Error authenticating player.../n" + response.Errors.JSON.ToString()); Debug.Log(response.Errors.GetString("action")); if (response.Errors.ContainsKey("action")) { Warning.SetActive(true); //Warning.GetComponentsInChildren<Button>()[1].gameObject.SetActive(false); if (response.Errors.GetString("action").Contains("complete")) { Debug.Log("warn1"); UIController.SetActivePanel(UI_Element.ConfirmResetPassword); PopUpMessage.ActivatePopUp(delegate { UIController.SetActivePanel(UI_Element.ConfirmResetPassword); }, LocalisationSystem.GetLocalisedValue("resetpasswordwarning1")); } else if (response.Errors.GetString("action").Contains("email") || response.Errors.GetString("action").Contains("invalid")) { Debug.Log("warn2"); PopUpMessage.ActivatePopUp(delegate { UIController.SetActivePanel(UI_Element.ResetPassword); }, LocalisationSystem.GetLocalisedValue("resetpasswordwarning2")); } else { Debug.Log("exception"); } } } }); }
/// <summary> /// Set the script-data which will be sent to the backend in addition to the data-fields defined by the request itself. /// </summary> public IN SetScriptData(GSRequestData data) { request.AddObject("scriptData", data); return((IN)this); }