예제 #1
0
        //处理客户端的请求
        protected override void OnOperationRequest(OperationRequest operationRequest, SendParameters sendParameters)
        {
            //OperationRequest封装了请求的信息
            //SendParameters 参数,传递的数据


            //通过客户端的OperationCode从HandlerDict里面获取到了需要的Hander
            BaseHandler handler = DictTool.GetValue <OperationCode, BaseHandler>(GameServer.Instance.HandlerDict, (OperationCode)operationRequest.OperationCode);

            //如果找到了需要的hander就调用我们hander里面处理请求的方法
            if (handler != null)
            {
                handler.OnOperationRequest(operationRequest, sendParameters, this);
            }
            else//否则我们就使用默认的hander
            {
                BaseHandler defaultHandler = DictTool.GetValue <OperationCode, BaseHandler>(GameServer.Instance.HandlerDict, OperationCode.Default);
                defaultHandler.OnOperationRequest(operationRequest, sendParameters, this);
            }
        }
예제 #2
0
        protected override void OnOperationRequest(OperationRequest operationRequest, SendParameters sendParameters)
        {
            GameApplication application = GameApplication.Instance;

            if (application == null)
            {
                return;
            }
            BaseHandler handler = application.GetHandler((OperationCode)operationRequest.OperationCode);

            if (handler == null)
            {
                return;
            }
            byte[] data = null;
            object p;

            if (operationRequest.Parameters.TryGetValue(0, out p))
            {
                data = p as byte[];
            }
            handler.OnOperateRequest(data, this, sendParameters);
        }
예제 #3
0
 private void RegisterHandler(BaseHandler handler)
 {
     handlers.Add(handler.OpCode, handler);
 }