public static void ApplyShutdownClear() { lock (MarryLogic.MarryApplyList) { foreach (KeyValuePair <int, MarryApplyData> it in MarryLogic.MarryApplyList) { MarryApplyData applyData = it.Value; if (applyData.ApplyExpireTime > 0L) { MarryLogic.ApplyReturnMoney(it.Key, applyData, null); } } MarryLogic.MarryApplyList.Clear(); } }
public static void ApplyLogoutClear(GameClient client) { lock (MarryLogic.MarryApplyList) { MarryApplyData applyData; if (MarryLogic.MarryApplyList.TryGetValue(client.ClientData.RoleID, out applyData)) { if (applyData.ApplyExpireTime > 0L) { MarryLogic.ApplyReturnMoney(0, applyData, client); applyData.ApplyExpireTime = 0L; } } } }
public static void ApplyPeriodicClear(long ticks) { if (ticks >= MarryLogic.NextPeriodicCheckTime) { MarryLogic.NextPeriodicCheckTime = ticks + 10000L; lock (MarryLogic.MarryApplyList) { foreach (KeyValuePair <int, MarryApplyData> it in MarryLogic.MarryApplyList.ToList <KeyValuePair <int, MarryApplyData> >()) { MarryApplyData applyData = it.Value; if (applyData.ApplyExpireTime > 0L && applyData.ApplyExpireTime <= ticks) { MarryLogic.ApplyReturnMoney(it.Key, applyData, null); applyData.ApplyExpireTime = 0L; } if (applyData.ApplyCDEndTime <= ticks) { MarryLogic.MarryApplyList.Remove(it.Key); } } } } }