public static bool ReloadMapNPCRoles(int mapCode) { string fileName = string.Format("Map/{0}/npcs.xml", mapCode); GeneralCachingXmlMgr.Reload(Global.ResPath(fileName)); GameManager.SystemNPCsMgr.ReloadLoadFromXMlFile(); GameMap gameMap = GameManager.MapMgr.DictMaps[mapCode]; return(NPCGeneralManager.LoadMapNPCRoles(mapCode, gameMap)); }