public static void BroadCastDetectHook() { int index = 0; GameClient client; while ((client = GameManager.ClientMgr.GetNextClient(ref index, true)) != null) { if (client != null) { FileBanLogic.SendMagicCrashMsg(client, MagicCrashUnityType.DetectHook); } } }
public static void BroadCastDetectHook(List <string> uidList) { if (uidList != null) { foreach (string uid in uidList) { TMSKSocket clientSocket = GameManager.OnlineUserSession.FindSocketByUserID(uid); if (null != clientSocket) { GameClient client = GameManager.ClientMgr.FindClient(clientSocket); if (client != null) { FileBanLogic.SendMagicCrashMsg(client, MagicCrashUnityType.DetectHook); } } } } }
public static void Tick() { FileBanLogic.LoadBanFile(); if (null != FileBanLogic.m_BanList) { if (FileBanLogic.m_IsNeedClear > 0) { FileBanLogic.m_BanList.Clear(); FileBanLogic.m_IsNeedClear = 0; } bool bCrashForce = GameManager.VersionSystemOpenMgr.IsVersionSystemOpen("CrashUnityForce"); int i = 20; while (i > 0 && FileBanLogic.m_BanList.Count > 0) { i--; string userID = FileBanLogic.m_BanList[FileBanLogic.m_BanList.Count - 1]; FileBanLogic.m_BanList.RemoveAt(FileBanLogic.m_BanList.Count - 1); BanManager.BanUserID2Memory(userID); TMSKSocket clientSocket = GameManager.OnlineUserSession.FindSocketByUserID(userID); if (null != clientSocket) { GameClient gameClient = GameManager.ClientMgr.FindClient(clientSocket); if (null != gameClient) { RoleData roleData = new RoleData { RoleID = -70 }; gameClient.sendCmd <RoleData>(104, roleData, false); if (bCrashForce) { FileBanLogic.SendMagicCrashMsg(gameClient, MagicCrashUnityType.CrashTimeOut); } LogManager.WriteLog(LogTypes.FileBan, string.Format("FileBanLogic ban2 userID={0} roleID={1}", userID, gameClient.ClientData.RoleID), null, true); } else { Global.ForceCloseSocket(clientSocket, "被禁止登陆", true); LogManager.WriteLog(LogTypes.FileBan, string.Format("FileBanLogic ForceCloseSocket userID={0}", userID), null, true); } } } } }