public IEnumerable<ISystem> GetSystems() { PaddleCollectionSystem paddles = new PaddleCollectionSystem(); yield return paddles; yield return new BallCollisionSystem(paddles); yield return new MovementSystem(); yield return new BallSpawningSystem(); yield return new TemporarySystem(); }
public IEnumerable <ISystem> GetSystems() { PaddleCollectionSystem paddles = new PaddleCollectionSystem(); yield return(paddles); yield return(new BallCollisionSystem(paddles)); yield return(new MovementSystem()); yield return(new BallSpawningSystem()); yield return(new TemporarySystem()); }
public BallCollisionSystem(PaddleCollectionSystem paddles) { _paddles = paddles; }