예제 #1
0
 // Use this for initialization
 void Start()
 {
     numBehind = 0;
     UI = GameObject.Find("FlipUI");
     player = GetComponent<PlayerScript>();
     page_turn = clip;
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     PlayerObj = GameObject.Find("Player");
     playerscript = PlayerObj.GetComponent<PlayerScript>();
 }
예제 #3
0
 // Use this for initialization
 void Start()
 {
     player = GetComponent<PlayerScript>();
 }