public void RemoveBuff(BaseCharactorBuff buff) { m_BuffAgent.RemoveBuff(buff); if (OnBuffChange != null) { OnBuffChange(); } }
public void RemoveBuff(BaseCharactorBuff buff) { buff.End(); m_BuffList.Remove(buff); }
public void SetBuff(BaseCharactorBuff inBuff) { buff = inBuff; }
public void AddBuff(BaseCharactorBuff buff) { buff.Start(); m_BuffList.Add(buff); }