// Update is called once per frame void Update() { if (!_viewMap._solving && (0 <= Input.mousePosition.x && Input.mousePosition.x < _ScreenSize.x) && (0 <= Input.mousePosition.y && Input.mousePosition.y < _ScreenSize.y)) { MapPosition mousePose = GetMapPostionOfScreenPoint(Input.mousePosition); if (Input.GetMouseButtonDown(2)) { if (_map._livingCells.Contains(mousePose)) { addLivingCells = false; } else { addLivingCells = true; } } else if (Input.GetMouseButton(2)) { bool contains = _map._livingCells.Contains(mousePose); if (!addLivingCells && contains) { _map._livingCells.Remove(mousePose); } else if (addLivingCells && !contains) { _map._livingCells.Add(mousePose); } _viewMap.Reset(); } } if (Input.GetKeyDown(KeyCode.Space)) { if (_viewMap._solving) { Debug.Log("StopSolving"); _viewMap.StopSolving(); } else { Debug.Log("StartSolving"); _viewMap.StartSolving(); } } else if (Input.GetKeyDown(KeyCode.R)) { if (_viewMap._solving) { Debug.Log("StopSolving"); _viewMap.StopSolving(); } Debug.Log("Reset"); _viewMap.Reset(); } }
public override bool Equals(System.Object obj) { if (obj == null) { return(false); } MapPosition c = obj as MapPosition; if ((System.Object)c == null) { return(false); } return(_x == c._x && _y == c._y); }