private PointSD convertPoint(Point point) { int windowWidth = this.Width - 10; int windowHight = this.Height - 10; int newX = (int)(point.X * (((double)windowWidth) / 320)); int newY = (int)(point.Y * (((double)windowHight) / 240)); return(new PointSD(newX - 5, newY - 5)); }
private Rectangle getRectangle(Point point) { PointSD newPont = convertPoint(point); return(new Rectangle(newPont.X, newPont.Y, 10, 10)); }