void Awake() { Application.targetFrameRate = 30; GameObject easytouchGo = GameObject.Find("easytouch"); joy = easytouchGo.GetComponentInChildren <ETCJoystick>(); //LuaManager.GetInstance().Init(); LuaManager.GetInstance().luaState.DoFile("Game/config/init_lua_config"); LuaConfigManager.Instance.Init(); battleMessageCenter = new DirectMessageCenter(); battleLogic = new Logic.BattleLogic(this); battleDisplay = new Display.BattleDisplay(this); battleLogic.InitBattleStage(); }
public PosMoudle(BattleLogic battleLogic) : base(battleLogic) { }
public LogicMoudleBase(BattleLogic battleLogic) { this.battleLogic = battleLogic; }