private void Tray_MouseDoubleClick(object sender, EventArgs e) { GameMasterProcess.Interrupt(); MainFormHelper.Show(); Tray.Visible = false; WindowState = FormWindowState.Normal; }
/// <summary> /// Called when the game process has been terminated /// </summary> public void ProcessEnded() { Running = false; MainFormHelper.Show(); WindowState = FormWindowState.Normal; Tray.Visible = false; GameMasterProcess = null; }
private void btExit_Click(object sender, EventArgs e) { MainFormHelper.Show(); Close(); }