예제 #1
0
        public void OnRecvMailBaseInfoList(IntPtr ptr, int nLen)
        {
            IntPtrVaArgParseHelper helper = new IntPtrVaArgParseHelper(ptr, nLen);

            GameLogic.gameview_mail_req_basedatalist infoListHead = helper.get <GameLogic.gameview_mail_req_basedatalist>();

            m_MailBaseInfoList.Clear();
            m_MailDetailInfoList.Clear();
            m_PlusMailList.Clear();
            m_MailCount = 0;
            for (int i = 0; i < infoListHead.nCount; ++i)
            {
                GameLogic.gameview_mail_baseinfo cmdNodeData = helper.get <GameLogic.gameview_mail_baseinfo>();
                m_MailBaseInfoList.Add(cmdNodeData);

                if (cmdNodeData.nIsPlusData == 1 && (cmdNodeData.nType == (int)EMMailType.emMailType_Player || cmdNodeData.nType == (int)EMMailType.emMailType_System))
                {
                    m_PlusMailList.Add(cmdNodeData.nMailID);
                }

                if (cmdNodeData.nIsRead == 0)
                {
                    m_MailCount++;
                }
            }

            sortMailBaseInfoList();

            UISystem.Instance.SendWndMessage(WndMsgID.WND_MSG_MAIL_REQUESTMAILBASELIST, null);
        }
예제 #2
0
파일: MailWnd.cs 프로젝트: zwong91/Titan
 public void OnOpenMailWnd()
 {
     // 打开邮件列表
     GameLogic.gameview_mail_req_basedatalist cmdData = new GameLogic.gameview_mail_req_basedatalist();
     ViewEventHelper.Instance.SendCommand <GameLogic.gameview_mail_req_basedatalist>(GameLogicDef.GVIEWCMD_MAIL_REQUESTBASEDATALIST, ref cmdData);
 }