public static void InitWithData(Game g, string path) { g.InitRules(path); //string path2 = Path.Combine(path, "res_23.xml"); //g.Texts = GameHelper.RestoreTexts(File.ReadAllText(path2)); //var ui_xml = File.ReadAllText(Path.Combine(path, "ui.xml")); //g.UIParts = GameHelper.LoadUI(g, ui_xml); }
public static void LoadResources(Game g, string path) { //InitManualLogic g.InitRules(path); }