public void ClearTurn(bool i_DontChangePlayer) { if (!i_DontChangePlayer) { r_MatchManager.NextPlayer(); } m_Board.CurrentBoard[r_CellGuessManager.GetRowGuess(0), r_CellGuessManager.GetColumnGuess(0)].Incheck = false; m_Board.CurrentBoard[r_CellGuessManager.GetRowGuess(1), r_CellGuessManager.GetColumnGuess(1)].Incheck = false; r_CellGuessManager.Clear(); }