private static void InitFigureScene() { var main = new GamePanelFigures(output); var msg = new GamePanelPermanentMessage(output); var read = new GameReadPanelFigures(output); var logic = new FiguresLogic(main, msg); figureScene = new GameScene(main, msg, read, logic, output) { Latency = 0, }; }
private static void InitInfoScene() { var main = new GamePanelTextOut(output); var msg = new GamePanelPermanentMessage(output); var read = new GameReadPanelTextOut(output); var logic = new TextOutLogic(main, msg); textScene = new GameScene(main, msg, read, logic, output) { Latency = 0, }; }