static void Main(string[] args) { GameLibrary.Array sequent = new GameLibrary.Array(10); sequent.GenerateSequence(); GameLibrary.Array answer = new GameLibrary.Array(4); Random random = new Random(); for (int i = 0; i < 4; i++) { int pickedIndex = random.Next(0, sequent.element.Length); answer.element[i] = sequent.element[pickedIndex]; sequent.Remove(pickedIndex); } answer.Print(); GameLibrary.Array guess = new GameLibrary.Array(4); int a, b; do { a = 0; b = 0; Console.WriteLine("請輸入4個不同的數字,以Enter做區隔:"); for (int i = 0; i < 4; i++) { guess.element[i] = int.Parse(Console.ReadLine()); } for (int i = 0; i < 4; i++) { if (guess.element[i] == answer.element[i]) { a++; } for (int j = 0; j < 4; j++) { if (guess.element[i] == answer.element[j] && i != j) { b++; } } } Console.WriteLine("{0}A{1}B", a, b); } while (a != 4); }
static void Main(string[] args) { GameLibrary.Array sequent = new GameLibrary.Array(10); sequent.GenerateSequence(); GameLibrary.Array answer = new GameLibrary.Array(4); Random random = new Random(); for (int i = 0; i < 4; i++) { int pickedIndex = random.Next(0, sequent.element.Length); answer.element[i] = sequent.element[pickedIndex]; sequent.Remove(pickedIndex); } answer.Print(); GameLibrary.Array guess = new GameLibrary.Array(4); int a , b ; do{ a = 0; b = 0; Console.WriteLine("請輸入4個不同的數字,以Enter做區隔:"); for (int i = 0; i < 4; i++) { guess.element[i] = int.Parse(Console.ReadLine()); } for (int i = 0; i < 4; i++) { if (guess.element[i] == answer.element[i]) a++; for (int j = 0; j < 4; j++) { if (guess.element[i] == answer.element[j] && i != j) b++; } } Console.WriteLine("{0}A{1}B", a, b); } while (a != 4); }
private static void Main(string[] args) { int trytime = 0; int totalTry = 0; Console.Write("1A2B電腦自我挑戰,請輸入測試局數:"); int runCYC = int.Parse(Console.ReadLine()); for (int cyc = 0; cyc < runCYC; cyc++) { GameLibrary.Array2D answerBase = new GameLibrary.Array2D(5050, 4); answerBase.GenerateAnswerTable(); GameLibrary.Array sequent = new GameLibrary.Array(10); sequent.GenerateSequence(); GameLibrary.Array answer = new GameLibrary.Array(4); Random random = new Random(); for (int i = 0; i < 4; i++) { int pickedIndex = random.Next(0, sequent.element.Length); answer.element[i] = sequent.element[pickedIndex]; sequent.Remove(pickedIndex); } Console.Write("題目是:"); answer.Print(); Console.WriteLine(); GameLibrary.Array guess = new GameLibrary.Array(4); int a, b, c, d; int remain = 5040; trytime = 0; do { a = 0; b = 0; for (int i = 0; i < 4; i++) { guess.element[i] = answerBase.element2D[0, i]; } trytime++; for (int i = 0; i < 4; i++) { if (guess.element[i] == answer.element[i]) { a++; } for (int j = 0; j < 4; j++) { if (guess.element[i] == answer.element[j] && i != j) { b++; } } } Console.WriteLine("第{0}次猜:[{1},{2},{3},{4}],結果:{5}A{6}B", trytime, guess.element[0], guess.element[1], guess.element[2], guess.element[3], a, b); for (int tmp = 0; tmp < remain; tmp++) { c = 0; d = 0; for (int i = 0; i < 4; i++) { if (guess.element[i] == answerBase.element2D[tmp, i]) { c++; } for (int j = 0; j < 4; j++) { if (guess.element[i] == answerBase.element2D[tmp, j] && i != j) { d++; } } } if (a != c || b != d) { for (int i = tmp; i < remain; i++) { for (int j = 0; j < 4; j++) { answerBase.element2D[i, j] = answerBase.element2D[i + 1, j]; } } remain--; tmp--; } } } while (a != 4); totalTry += trytime; } double avgTry = (double)totalTry / runCYC; Console.WriteLine("*************************"); Console.WriteLine("***總共測試了{0}場猜數字*", runCYC); Console.WriteLine("***平均 {0}次猜中答案***", avgTry.ToString("0.00")); Console.WriteLine("*************************"); }
private static void Main(string[] args) { int trytime = 0; int totalTry = 0; Console.Write("1A2B電腦自我挑戰,請輸入測試局數:"); int runCYC = int.Parse(Console.ReadLine()); for (int cyc = 0; cyc < runCYC; cyc++) { GameLibrary.Array2D answerBase = new GameLibrary.Array2D(5050, 4); answerBase.GenerateAnswerTable(); GameLibrary.Array sequent = new GameLibrary.Array(10); sequent.GenerateSequence(); GameLibrary.Array answer = new GameLibrary.Array(4); Random random = new Random(); for (int i = 0; i < 4; i++) { int pickedIndex = random.Next(0, sequent.element.Length); answer.element[i] = sequent.element[pickedIndex]; sequent.Remove(pickedIndex); } Console.Write("題目是:"); answer.Print(); Console.WriteLine(); GameLibrary.Array guess = new GameLibrary.Array(4); int a, b, c, d; int remain = 5040; trytime = 0; do { a = 0; b = 0; for (int i = 0; i < 4; i++) { guess.element[i] = answerBase.element2D[0, i]; } trytime++; for (int i = 0; i < 4; i++) { if (guess.element[i] == answer.element[i]) a++; for (int j = 0; j < 4; j++) { if (guess.element[i] == answer.element[j] && i != j) b++; } } Console.WriteLine("第{0}次猜:[{1},{2},{3},{4}],結果:{5}A{6}B", trytime, guess.element[0], guess.element[1], guess.element[2], guess.element[3], a, b); for (int tmp = 0; tmp < remain; tmp++) { c = 0; d = 0; for (int i = 0; i < 4; i++) { if (guess.element[i] == answerBase.element2D[tmp, i]) c++; for (int j = 0; j < 4; j++) { if (guess.element[i] == answerBase.element2D[tmp, j] && i != j) d++; } } if (a != c || b != d) { for (int i = tmp; i < remain; i++) { for (int j = 0; j < 4; j++) { answerBase.element2D[i, j] = answerBase.element2D[i + 1, j]; } } remain--; tmp--; } } } while (a != 4); totalTry += trytime; } double avgTry = (double)totalTry / runCYC; Console.WriteLine("*************************"); Console.WriteLine("***總共測試了{0}場猜數字*", runCYC); Console.WriteLine("***平均 {0}次猜中答案***", avgTry.ToString("0.00")); Console.WriteLine("*************************"); }
private void StartButton1_Click(object sender, EventArgs e) { for (int i = 0; i < 10; i++) { statist.element[i] = 0; } int totalTry = 0; for (int cyc = 0; cyc < runCYC; cyc++) { GameLibrary.Array2D answerBase = new GameLibrary.Array2D(5050, 4); answerBase.GenerateAnswerTable(); GameLibrary.Array sequent = new GameLibrary.Array(10); sequent.GenerateSequence(); GameLibrary.Array answer = new GameLibrary.Array(4); Random random = new Random(); for (int i = 0; i < 4; i++) { int pickedIndex = random.Next(0, sequent.element.Length); answer.element[i] = sequent.element[pickedIndex]; sequent.Remove(pickedIndex); } GameLibrary.Array guess = new GameLibrary.Array(4); int a, b, c, d; int remain = 5040; trytime = 0; do { a = 0; b = 0; for (int i = 0; i < 4; i++) { guess.element[i] = answerBase.element2D[0, i]; reviewTable.element3D[cyc, trytime, i] = answerBase.element2D[0, i]; } trytime++; for (int i = 0; i < 4; i++) { if (guess.element[i] == answer.element[i]) a++; for (int j = 0; j < 4; j++) { if (guess.element[i] == answer.element[j] && i != j) b++; } } for (int tmp = 0; tmp < remain; tmp++) { c = 0; d = 0; for (int i = 0; i < 4; i++) { if (guess.element[i] == answerBase.element2D[tmp, i]) c++; for (int j = 0; j < 4; j++) { if (guess.element[i] == answerBase.element2D[tmp, j] && i != j) d++; } } if (a != c || b != d) { for (int i = tmp; i < remain; i++) { for (int j = 0; j < 4; j++) { answerBase.element2D[i, j] = answerBase.element2D[i + 1, j]; } } remain--; tmp--; } } } while (a != 4); statist.element[trytime]++; totalTry += trytime; } avgTry = (double)totalTry / runCYC; ResultTextBox1.Text = avgTry.ToString(); MessageBox.Show("跑完了"); }
private void StartButton1_Click(object sender, EventArgs e) { for (int i = 0; i < 10; i++) { statist.element[i] = 0; } int totalTry = 0; for (int cyc = 0; cyc < runCYC; cyc++) { GameLibrary.Array2D answerBase = new GameLibrary.Array2D(5050, 4); answerBase.GenerateAnswerTable(); GameLibrary.Array sequent = new GameLibrary.Array(10); sequent.GenerateSequence(); GameLibrary.Array answer = new GameLibrary.Array(4); Random random = new Random(); for (int i = 0; i < 4; i++) { int pickedIndex = random.Next(0, sequent.element.Length); answer.element[i] = sequent.element[pickedIndex]; sequent.Remove(pickedIndex); } GameLibrary.Array guess = new GameLibrary.Array(4); int a, b, c, d; int remain = 5040; trytime = 0; do { a = 0; b = 0; for (int i = 0; i < 4; i++) { guess.element[i] = answerBase.element2D[0, i]; reviewTable.element3D[cyc, trytime, i] = answerBase.element2D[0, i]; } trytime++; for (int i = 0; i < 4; i++) { if (guess.element[i] == answer.element[i]) { a++; } for (int j = 0; j < 4; j++) { if (guess.element[i] == answer.element[j] && i != j) { b++; } } } for (int tmp = 0; tmp < remain; tmp++) { c = 0; d = 0; for (int i = 0; i < 4; i++) { if (guess.element[i] == answerBase.element2D[tmp, i]) { c++; } for (int j = 0; j < 4; j++) { if (guess.element[i] == answerBase.element2D[tmp, j] && i != j) { d++; } } } if (a != c || b != d) { for (int i = tmp; i < remain; i++) { for (int j = 0; j < 4; j++) { answerBase.element2D[i, j] = answerBase.element2D[i + 1, j]; } } remain--; tmp--; } } } while (a != 4); statist.element[trytime]++; totalTry += trytime; } avgTry = (double)totalTry / runCYC; ResultTextBox1.Text = avgTry.ToString(); MessageBox.Show("跑完了"); }