public PartialGridWPool(NodePool iNodePool, GridRect? iGridRect = null) : base() { if (iGridRect == null) m_gridRect = new GridRect(); else m_gridRect = iGridRect.Value; m_nodePool = iNodePool; }
public DynamicGrid(List<GridPos> iWalkableGridList = null) : base() { m_gridRect = new GridRect(); m_gridRect.minX = 0; m_gridRect.minY = 0; m_gridRect.maxX = 0; m_gridRect.maxY = 0; m_notSet = true; buildNodes(iWalkableGridList); }
public DynamicGridWPool(NodePool iNodePool) : base() { m_gridRect = new GridRect(); m_gridRect.minX = 0; m_gridRect.minY = 0; m_gridRect.maxX = 0; m_gridRect.maxY = 0; m_notSet = true; m_nodePool = iNodePool; }
public void SetGridRect(GridRect iGridRect) { m_gridRect = iGridRect; }
public bool Equals(GridRect p) { // Return true if the fields match: return (minX == p.minX) && (minY == p.minY) && (maxX == p.maxX) && (maxY == p.maxY); }