private void FixedUpdate()
        {
            LapTime = Mathf.Max(LapTime - Time.deltaTime, 0.0f);

            if (!CanAnimation)
            {
                return;
            }
            if (GameDataPresenter.IsPlayingAnimation)
            {
                return;
            }

            if (Input.GetAxis("Vertical") < 0)
            {
                GameDataPresenter.ToSelectingNext();
            }

            if (Input.GetAxis("Vertical") > 0)
            {
                GameDataPresenter.ToSelectingPrev();
            }

            if (GetAxis("Horizontal") > 0)
            {
                GameDataPresenter.ToSelectingFrameRight();
                LapTime = reinputTime_s;
            }

            if (GetAxis("Horizontal") < 0)
            {
                GameDataPresenter.ToSelectingFrameLeft();
                LapTime = reinputTime_s;
            }
        }
        private void Update()
        {
            if (GameDataPresenter.IsPlayingAnimation)
            {
                return;
            }

            if (Input.GetButtonDown("Submit"))
            {
                GameDataPresenter.SwitchingExection();
            }
            if (Input.GetButtonDown("Heart"))
            {
                GameDataPresenter.IncreaseHeartNum();
            }
            if (Input.GetButtonDown("Discription"))
            {
                //詳細表示
                GameDataPresenter.ExecuteDiscription();
            }
        }