public static Texture2D ConvertDataToTexture(BinaryTexture data, GraphicsDevice graphics) { Texture2D returnTexture = new Texture2D(graphics,data.Width,data.Height); returnTexture.SetData(data.ColorData, 0, data.ColorData.Length); returnTexture.Name = data.Name; return returnTexture; }
public static Texture2D ConvertDataToTexture(BinaryTexture data, GraphicsDevice graphics) { Texture2D returnTexture = new Texture2D(graphics, data.Width, data.Height); returnTexture.SetData(data.ColorData, 0, data.ColorData.Length); returnTexture.Name = data.Name; return(returnTexture); }
public PreviewAnimationWindow(Animation animation, BinaryTexture texture) { InitializeComponent(); previewAnimation = animation; animationTexture = texture; }