public CreateModel(GameGrabber.Data.GameGrabberContext context) { _context = context; }
public static void Initialize(GameGrabberContext context) { context.Database.EnsureCreated(); //Look for any Customers. if (context.Customers.Any()) { return; // DB has been seeded } var Customers = new Customer[] { new Customer { LastName = "Eti", FirstMidName = "Brooklyn", Address = "27d Sunshine drive", ItemPurchased = "PS4", PhoneNumber = 0212623205 }, new Customer { LastName = "Sese", FirstMidName = "Cyruss", Address = "45 Malcolm Street", ItemPurchased = "Xbox", PhoneNumber = 0217365489 }, new Customer { LastName = "Shah", FirstMidName = "Aryan", Address = "19 Your Dads Avenue", ItemPurchased = "Iphone 12", PhoneNumber = 0276543785 } }; context.Customers.AddRange(Customers); context.SaveChanges(); //if (context.Employee.Any()) //{ // return; // DB has been seeded //} var Employees = new Employee[] { new Employee { EmployeeFirstName = "Davion", EmployeeLastName = "Tevi" }, new Employee { EmployeeFirstName = "Jimi", EmployeeLastName = "Sipeli" } }; context.Employee.AddRange(Employees); context.SaveChanges(); /*if (context.Product.Any()) * { * return; // DB has been seeded * }*/ var Products = new Product[] { new Product { ProductName = "PS4", ProductPrice = "$400", Manufactur = "Sony" }, new Product { ProductName = "Xbox", ProductPrice = "$399", Manufactur = "Microsoft" }, new Product { ProductName = "Iphone12", ProductPrice = "$500", Manufactur = "Apple" } }; context.Product.AddRange(Products); context.SaveChanges(); /*if (context.Sales.Any()) * { * return; // DB has been seeded * }*/ var Sales = new Sales[] { new Sales { CustomersName = "Sophie", ProductsName = "Ps4" } }; }
public EditModel(GameGrabber.Data.GameGrabberContext context) { _context = context; }
public IndexModel(GameGrabber.Data.GameGrabberContext context) { _context = context; }
public DetailsModel(GameGrabber.Data.GameGrabberContext context) { _context = context; }